t=300;s=1;y=t;d=s;i=setInterval(function(){window.scrollTo(0,y);y+=d;if(y>6200) d=-s;if(yNOW its fun. ;)
Scroll Slow. Have Fun
111–120 of 148 posts
Re: Scroll Slow. Have Fun
#112Wow. This is definitely something that you should never look at if you suffer from epilepsy.
Re: Scroll Slow. Have Fun
#113Re: Scroll Slow. Have Fun
#114Re: Scroll Slow. Have Fun
#115Earlier quoted context omitted.
"Some surface-mount capacitors exhibit acoustic noise when operated at frequencies in the audio range." [1] I see that this screen has alternating black and white lines. I count 43 black lines on my monitor. Assuming 60 Hz refresh rate, that is 2580 Hz in terms of the pixels being off or on, which is a perfectly audible frequency. Even with 120 Hz refresh rate, that would be 5160 which is still easily audible. Withou…
I mocked up a quick JS canvas page that varies the bar width and I do indeed hear the tone changing: http://thume.ca/screentunes I also put some ideas on the Github Readme including using feedback from the microphone to calibrate a width->pitch mapping to play music using your screen.
Re: Scroll Slow. Have Fun
#116Earlier quoted context omitted.
"Some surface-mount capacitors exhibit acoustic noise when operated at frequencies in the audio range." [1] I see that this screen has alternating black and white lines. I count 43 black lines on my monitor. Assuming 60 Hz refresh rate, that is 2580 Hz in terms of the pixels being off or on, which is a perfectly audible frequency. Even with 120 Hz refresh rate, that would be 5160 which is still easily audible. Withou…
I mocked up a quick JS canvas page that varies the bar width and I do indeed hear the tone changing: http://thume.ca/screentunes I also put some ideas on the Github Readme including using feedback from the microphone to calibrate a width->pitch mapping to play music using your screen.
Re: Scroll Slow. Have Fun
#117Earlier quoted context omitted.
"Some surface-mount capacitors exhibit acoustic noise when operated at frequencies in the audio range." [1] I see that this screen has alternating black and white lines. I count 43 black lines on my monitor. Assuming 60 Hz refresh rate, that is 2580 Hz in terms of the pixels being off or on, which is a perfectly audible frequency. Even with 120 Hz refresh rate, that would be 5160 which is still easily audible. Withou…
I mocked up a quick JS canvas page that varies the bar width and I do indeed hear the tone changing: http://thume.ca/screentunes I also put some ideas on the Github Readme including using feedback from the microphone to calibrate a width->pitch mapping to play music using your screen.
I'll have to find some other monitors to test this on. It would be awesome if there were some commplace model that's relatively loud for a wide pitch range. Said model might then be useful for musical hacks in the same vein as driving the stepper motors in old floppy drives.
Re: Scroll Slow. Have Fun
#118I am lazy and (apparently) suck at scrolling smoothly, dropping this in the console worked well :) setInterval(function() { window.scrollTo(0, document.body.scrollTop + 5) }, 60)
Setting the scroll increment to 5px diminishes the lenticular effect; it's like skipping frames in film. Your mind interpolates the result, but it's not as smooth as scrolling by 1px and reducing the time interval to speed things up instead. Try this one instead to see the difference. This will scroll at approximately the same rate as your example: setInterval(function() { window.scrollTo(0, document.body.scrollTop +…
javascript:setInterval(function() { window.scrollTo(0, document.body.scrollTop + 1) }, 30);
Re: Scroll Slow. Have Fun
#119Earlier quoted context omitted.
"Some surface-mount capacitors exhibit acoustic noise when operated at frequencies in the audio range." [1] I see that this screen has alternating black and white lines. I count 43 black lines on my monitor. Assuming 60 Hz refresh rate, that is 2580 Hz in terms of the pixels being off or on, which is a perfectly audible frequency. Even with 120 Hz refresh rate, that would be 5160 which is still easily audible. Withou…
I mocked up a quick JS canvas page that varies the bar width and I do indeed hear the tone changing: http://thume.ca/screentunes I also put some ideas on the Github Readme including using feedback from the microphone to calibrate a width->pitch mapping to play music using your screen.
Re: Scroll Slow. Have Fun
#120Earlier quoted context omitted.
"Some surface-mount capacitors exhibit acoustic noise when operated at frequencies in the audio range." [1] I see that this screen has alternating black and white lines. I count 43 black lines on my monitor. Assuming 60 Hz refresh rate, that is 2580 Hz in terms of the pixels being off or on, which is a perfectly audible frequency. Even with 120 Hz refresh rate, that would be 5160 which is still easily audible. Withou…
I mocked up a quick JS canvas page that varies the bar width and I do indeed hear the tone changing: http://thume.ca/screentunes I also put some ideas on the Github Readme including using feedback from the microphone to calibrate a width->pitch mapping to play music using your screen.