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The Visual Revolution of the Vanishing of Ethan Carter

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Re: The Visual Revolution of the Vanishing of Ethan Carter

#2
You should certainly be proud of this work, it it beautiful. But be careful of patent-protected feature detectors like SIFT, you could get burnt[0] There are alternatives that perform as well, also mentioned in the link

[0]http://dsp.stackexchange.com/questions/1288/what-are-some-fr...

Re: The Visual Revolution of the Vanishing of Ethan Carter

#6
post #2

You should certainly be proud of this work, it it beautiful. But be careful of patent-protected feature detectors like SIFT, you could get burnt[0] There are alternatives that perform as well, also mentioned in the link [0] http://dsp.stackexchange.com/questions/1288/what-are-some-fr...

I'm fairly sure you need to pay licensing costs if you include the algorithms in the application you ship. Not if you used the algorithms in other programs (you purchased, perhaps) to build your assets for the game.

Re: The Visual Revolution of the Vanishing of Ethan Carter

#7
The implications for this tech isn't more realistic objects but on team size (we're more limited by memory/fill rate/load times/bandwidth/storage limitations than our ability to accurately recreate an object).

I don't know if they outsourced any of this work but their company consists of 8 people. Compare that to a AAA team that might have, say, 10-20 dedicated artists working flat-out for a couple of years.

Re: The Visual Revolution of the Vanishing of Ethan Carter

#9

The implications for this tech isn't more realistic objects but on team size (we're more limited by memory/fill rate/load times/bandwidth/storage limitations than our ability to accurately recreate an object). I don't know if they outsourced any of this work but their company consists of 8 people. Compare that to a AAA team that might have, say, 10-20 dedicated artists working flat-out for a couple of years.

My artist friend didn't seem too worried by it. I have no idea if this is common in the industry, but he was saying that much of the artwork is already outsourced to cheaper foreign artists.
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