World of Goo does a Radiohead. Pay whatever you like.
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Re: World of Goo does a Radiohead. Pay whatever you like.
#2Re: World of Goo does a Radiohead. Pay whatever you like.
#3Re: World of Goo does a Radiohead. Pay whatever you like.
#4I've been wanting to try it our for a while.
Re: World of Goo does a Radiohead. Pay whatever you like.
#5I hope they make it an iPhone game. If they would have released it for the iPhone originally it would probably be the most sold game on the system.
Re: World of Goo does a Radiohead. Pay whatever you like.
#6Let me explain.
Radiohead took a -huge- risk by releasing an album, out the door, right at the start, with a "pay what you want" pricing model.
2dboy is taking -no- risk by releasing World of Goo with a "pay what you want" pricing model. They are already on the tail end of the demand curve at the $20 price point, they are just using this as a chance to capture more of the market at a smaller price.
Radiohead took a huge swing with their pricing model, 2dboy didn't. It's a completely different situation.
Re: World of Goo does a Radiohead. Pay whatever you like.
#7On a related subject matter, recently I spotted something a bit off on my Verizon bill. I get phone/cable/internet from them on one bill, but I noticed an odd charge. I had to dig through the bill to find the one page that mentioned a charge from payment one on behalf the internet commerce company.
In short, it was definitely a fraudulent charge and apparently they can bill you, via Verizon, TimeWarner, At&t, etc. automatically! It has happened to a lot of people, there is nothing you need to do for them to start billing you.
In fact, you HAVE to preemptively call your ISP to tell them to lock your account so that 3rd parties can't aoutmagically bill you!
However, why can't we have legitimate charges which are this easily billed? Why can't I sign up once for an advertising project or something, and then it divides X amount of dollars every month to websites I visit?
Or something like that. Ideas?
Re: World of Goo does a Radiohead. Pay whatever you like.
#8World of Goo and similar indie games are making gaming mainstream. Anybody can play them and enjoy them. Casual players get the fun distraction, and more hardcore players can appreciate the finer details and the more difficult challenges.
Re: World of Goo does a Radiohead. Pay whatever you like.
#9Would totally buy it again, and possibly will now, just to pat them in the back!
Re: World of Goo does a Radiohead. Pay whatever you like.
#10There is a huge difference between giving away a year-old product and giving away a brand new, never-been-sold-before one. Let me explain. Radiohead took a -huge- risk by releasing an album, out the door, right at the start, with a "pay what you want" pricing model. 2dboy is taking -no- risk by releasing World of Goo with a "pay what you want" pricing model. They are already on the tail end of the demand curve at the…
This is similar to price discrimination. You can initially offer your product at $20 and sell to whoever is willing to pay at that time. Then you lower it to $10 and sell to whoever is willing to pay at that time. And so forth. The major difference is that the customer is determining the price they are willing to pay rather than the manufacturer. If the customers act honestly and do pay exactly what they would pay if the manufacturer had set the prices, the manufacturer would actually be better of.