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10 finger multi-touch UI designed to replace the mouse

10gui.com

31–40 of 106 posts

Re: 10 finger multi-touch UI designed to replace the mouse

#31
As for a keyboard, why not have the virtual buttons relative to where the the fingers are placed?

As in, place all eight fingers onto the pad and this automatically becomes home row. Simply strike above and below home row. Depending on the finger you moved, it'll know the key you're striking. I rarely have more than one finger off home row, per hand, when typing.

You heard it here first.

Re: 10 finger multi-touch UI designed to replace the mouse

#32
Having a non-focused, non-active window arbitrarily take up 1/3 of my viewable monitor at all times would drive me nuts.

It also makes no sense to me to go to the trouble of allowing a user to use all ten fingers, and then restricting application interaction to only two or three fingers. I work in rich, deep applications with tons of controls and buttons, if I'm going to go to the trouble of learning to use ten fingers to navigate a computer, you better allow me to make use of all of them withing the individual programs that I'm using.

Re: 10 finger multi-touch UI designed to replace the mouse

#33
post #16

There's a similar device I read about with a hardware prototype that actually works. It doesn't have the software support of 10gui but it's basically a resistive touchscreen mapped to keypress macros (copy/paste, app switching, etc). Here's some pictures: http://www.flickr.com/photos/pauric/sets/72157616093748066/w...

Is that the same device? It doesn't look anything like the prototype design in the video. I also don't see any correlation between Pauric on Flickr and C. Miller of 10/GUI, at least not by exploring Pauric's Flickr profile or Twitter account. Perhaps you can explain why you think that those images are of 10/GUI's device? How did you find them?

You're right. It isn't the exact same device. I ran across it while doing more research on 10gui and mistakenly thought it was by the same person. I updated my post.

Sorry about that.

Re: 10 finger multi-touch UI designed to replace the mouse

#34
post #15

While we're rethinking the human interface, could we please stop staggering typing keys and put frequently used keys like carriage return and backspace under strong fingers? [1] I was disappointed to see at the end of the 10gui video a concept keyboard with staggered keys and with backspace way over in the corner. If we can't move keyboards past the constraints imposed by mechanical typewriters, what hope do we have…

Colemak layout turns your caps lock into a backspace.

This works surprisingly well, but I really wish the spacebar was split in half. And I've always felt shift+spacebar should = backspace.

Re: 10 finger multi-touch UI designed to replace the mouse

#35
post #33

Earlier quoted context omitted.

Is that the same device? It doesn't look anything like the prototype design in the video. I also don't see any correlation between Pauric on Flickr and C. Miller of 10/GUI, at least not by exploring Pauric's Flickr profile or Twitter account. Perhaps you can explain why you think that those images are of 10/GUI's device? How did you find them?

You're right. It isn't the exact same device. I ran across it while doing more research on 10gui and mistakenly thought it was by the same person. I updated my post. Sorry about that.

Okay no problem. I thought that something was funny as I looked through those Flickr photos. ;)

Re: 10 finger multi-touch UI designed to replace the mouse

#39

A ten finger multitouch pad for desktops makes perfectly sense. The multitouch pad on mac book pro is way more pleasant to use than a mouse, but can't be used with an external monitor.

It isn't more pleasant to use than a mouse.

If I have to scrape two surfaces together constantly to use a computer, I'd rather one of them wasn't the most sensitive part of my finger.

Re: 10 finger multi-touch UI designed to replace the mouse

#40
What I find most compelling about this design is that it would support existing applications. This is a proposal for a new Window Manager, not a ground-up rewrite. Looking at the local context commands, it seems like traditional top-level menus could be automatically converted to something left-hand friendly.
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