- How far away from a release is this? - Given that Apple does not allow other render engines. What makes this Firefox?
> What makes this Firefox? I think that's an interesting question. Is a browser defined by its rendering engine or by its features and UI? When Chrome used WebKit, it was clearly understood by everyone to be different from Safari, even though the rendering engine was the same (I know, the differences were big), but a Firefox browser that uses WebKit seems to not be considered Firefox. Personally, while I understand t…
Firefox for iOS on GitHub
31–40 of 145 posts
Re: Firefox for iOS on GitHub
#32It's a bit sad that Firefox is caving in and shipping a browser using WKWebView. The rationale is that by using WKWebView they now get Nitro, and they have to "go where the users are" -- but a few years ago, it was a lot less clear that Android would be more prevalent than iOS. Also, iOS seems like a fairly hostile environment for 3rd-party browsers since it's not possible to change the system browser -- that's proba…
> It's a bit sad that Firefox is caving in and shipping a browser using WKWebView. They don't have a choice, I'm glad to see them do something pragmatic here. On iOS you can ship a WKWebView browser or nothing. Given how big mobile has become it's sad that it took them 6+ years to do this. Lots of people use Chrome on iOS but that only came out 2 years ago. It could have been Firefox.
Re: Firefox for iOS on GitHub
#33- How far away from a release is this? - Given that Apple does not allow other render engines. What makes this Firefox?
Maybe this will be for the jailbroken platform (probably not though :/)
Re: Firefox for iOS on GitHub
#34It's a bit sad that Firefox is caving in and shipping a browser using WKWebView. The rationale is that by using WKWebView they now get Nitro, and they have to "go where the users are" -- but a few years ago, it was a lot less clear that Android would be more prevalent than iOS. Also, iOS seems like a fairly hostile environment for 3rd-party browsers since it's not possible to change the system browser -- that's proba…
> It's a bit sad that Firefox is caving in and shipping a browser using WKWebView. They don't have a choice, I'm glad to see them do something pragmatic here. On iOS you can ship a WKWebView browser or nothing. Given how big mobile has become it's sad that it took them 6+ years to do this. Lots of people use Chrome on iOS but that only came out 2 years ago. It could have been Firefox.
Re: Firefox for iOS on GitHub
#35Earlier quoted context omitted.
> What makes this Firefox? I think that's an interesting question. Is a browser defined by its rendering engine or by its features and UI? When Chrome used WebKit, it was clearly understood by everyone to be different from Safari, even though the rendering engine was the same (I know, the differences were big), but a Firefox browser that uses WebKit seems to not be considered Firefox. Personally, while I understand t…
I feel like whenever I read discussions about this on HN it's all about the JS engine. Chrome was on webkit but used V8. And unless something has changed all non-safari browsers and webviews use an inferior JS engine. Edit: (Something has changed, WKWebView now has the Nitro JS Engine, cool beans)
So, to be fair, Chrome was much more than V8 (which was also a part of its voodoo)
Re: Firefox for iOS on GitHub
#36Earlier quoted context omitted.
> What makes this Firefox? I think that's an interesting question. Is a browser defined by its rendering engine or by its features and UI? When Chrome used WebKit, it was clearly understood by everyone to be different from Safari, even though the rendering engine was the same (I know, the differences were big), but a Firefox browser that uses WebKit seems to not be considered Firefox. Personally, while I understand t…
I feel like whenever I read discussions about this on HN it's all about the JS engine. Chrome was on webkit but used V8. And unless something has changed all non-safari browsers and webviews use an inferior JS engine. Edit: (Something has changed, WKWebView now has the Nitro JS Engine, cool beans)
Re: Firefox for iOS on GitHub
#37Re: Firefox for iOS on GitHub
#38Earlier quoted context omitted.
Actually, iOS has 42.4% of the smartphone market in the U.S. according to http://www.cnet.com/news/android-loses-some-us-market-share-...
There are other markets than the US and the antitrust laws were employed against Microsoft in the EU.
[1] http://en.wikipedia.org/wiki/United_States_v._Microsoft_Corp.
Re: Firefox for iOS on GitHub
#39It's a bit sad that Firefox is caving in and shipping a browser using WKWebView. The rationale is that by using WKWebView they now get Nitro, and they have to "go where the users are" -- but a few years ago, it was a lot less clear that Android would be more prevalent than iOS. Also, iOS seems like a fairly hostile environment for 3rd-party browsers since it's not possible to change the system browser -- that's proba…
They have no other choice; Apple won't accept apps with custom web rendering engines.
You can render all the HTML you want, you just can't allow untrusted code to be executed.
Re: Firefox for iOS on GitHub
#40Anyone manage to get it to build? Lots of errors, assumably very far away from being usable.
They're mainly just warnings stemming from dependencies—it compiles just fine in Xcode 6.1.1 after running git submodule update --init and force-unwrapping a bunch of optionals. Interestingly, it appears to do everything BUT display web pages at this point! Looks very preliminary. https://www.dropbox.com/s/o5kmot2fg6i7wmx/Screenshot%202014-...