Doesn't work in FF 33.1.1 on windows 8 -- each line of the image/video is shifted so the result looks \\\\\\\
EDIT: and FF 33.1.1
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Doesn't work in FF 33.1.1 on windows 8 -- each line of the image/video is shifted so the result looks \\\\\\\
EDIT: and FF 33.1.1
Very nice! The texturing and lighting are what really makes this demo. Unfortunately, it only displays correctly for me in Firefox Developer Edition, not FF 33.0, in which the picture is skewed: http://i.imgur.com/7i74m36.jpg . If you're into tiny cube-based 3D engines also have a look at this demo for the Lobster programming language ( http://strlen.com/lobster ): http://i.imgur.com/ZZWFkXn.jpg . Its entire source c…
Firefox 33.1 (Mac) seems to work fine....
The creator wrote up a blog post on his entry: http://birdgames.nl/2014/04/js1k-post-mortem-minecraft/ Lots of very interesting details, but surprised to see setInterval instead of requestAnimationFrame
Very nice! The texturing and lighting are what really makes this demo. Unfortunately, it only displays correctly for me in Firefox Developer Edition, not FF 33.0, in which the picture is skewed: http://i.imgur.com/7i74m36.jpg . If you're into tiny cube-based 3D engines also have a look at this demo for the Lobster programming language ( http://strlen.com/lobster ): http://i.imgur.com/ZZWFkXn.jpg . Its entire source c…
FWIW, Firefox 33.1 (Mac) seems to work fine....
If I remember correctly the lava is the hardest thing to efficiently render, correct? Cool regardless.
Doesn't work in FF 33.1.1 on windows 8 -- each line of the image/video is shifted so the result looks \\\\\\\
The creator wrote up a blog post on his entry: http://birdgames.nl/2014/04/js1k-post-mortem-minecraft/ Lots of very interesting details, but surprised to see setInterval instead of requestAnimationFrame
Very nice! The texturing and lighting are what really makes this demo. Unfortunately, it only displays correctly for me in Firefox Developer Edition, not FF 33.0, in which the picture is skewed: http://i.imgur.com/7i74m36.jpg . If you're into tiny cube-based 3D engines also have a look at this demo for the Lobster programming language ( http://strlen.com/lobster ): http://i.imgur.com/ZZWFkXn.jpg . Its entire source c…
Nice - though I must say this kind of graphics (with music..) was done in similarly sized 1k/4k assembly demos -- https://www.youtube.com/watch?v=G1Q9LtnnE4w