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Pinc: Oculus Rift for the iPhone

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Re: Pinc: Oculus Rift for the iPhone

#11
post #6

Interested to see how this compares to Samsung Gear VR ( http://www.samsung.com/global/microsite/gearvr/index.html ) which combines Galaxy Note 4 and Oculus Rift and is made by Samsung & Oculus together.

Having watched the John Carmack technical presentation on Gear VR, and the importance of a low-persistance display, which only AMOLED can do, I'd say the Gear VR should be superior.

I think that's probably a bit of a reach – the Note's screen only has a 60Hz refresh rate, for one!

Re: Pinc: Oculus Rift for the iPhone

#12
post #6

Interested to see how this compares to Samsung Gear VR ( http://www.samsung.com/global/microsite/gearvr/index.html ) which combines Galaxy Note 4 and Oculus Rift and is made by Samsung & Oculus together.

The GearVR only works because of the external sensors on the HMD and the low latency display driver among other things.

This doesn't seem to have any external sensors, no low level / latency access to display driver, and with an iPhone6 720p-ish display, I can't see how there will be enough resolution - the GearVR with its 2560x1440 display appears low res enough - if this worked, and I highly doubt it, we would be regressing to DK1 levels of quality at best. You wouldn't be able to read key labels on a virtual keyboard at that resolution.

The 60Hz refresh is fine. Latency >>> refresh. Even 30hz gfx update with 60hz timewarp actually feels "fairly" comfortable with gearvr if you can put up wth the slightly swimmy image - as long as you dont drop frames. 60hz with dropped frames is a far worse experience.

This is google cardboard in a pretty skin.

Re: Pinc: Oculus Rift for the iPhone

#13
Can't wait to see wives and husbands coming back home to their kids after work and instead of twitting whatsapping and facebooking at the table during family dinner, the whole merry family puts on these headsets and dissolve into VR, eating soylent green (http://en.wikipedia.org/wiki/Soylent_Green), rendered as roasted chicken in full 3D splendor.

So what if the weather is insane outside, no big deal if we have to wear masks to breathe, we can always buy clean water at the supermarket and outside reality will be just fine. We'll spend our life inside these programmed virtual worlds, were we can be Gods instead. Fuck reality, we're going Virtual.

I know it's not the most popular idea, but I'm just saying... What is the purpose of this, except really cool entertainment ?

Why is it that so many extremely smart people work on entertainment instead of some real save-the-world-because-we're-fucked kind of problems ?

Re: Pinc: Oculus Rift for the iPhone

#14

Can't wait to see wives and husbands coming back home to their kids after work and instead of twitting whatsapping and facebooking at the table during family dinner, the whole merry family puts on these headsets and dissolve into VR, eating soylent green ( http://en.wikipedia.org/wiki/Soylent_Green ), rendered as roasted chicken in full 3D splendor. So what if the weather is insane outside, no big deal if we have to…

Perhaps they have lost faith in this world and wish to create an better, virtual world instead. Which save-the-world problems are you talking about exactly? It seems to me that most of the "save the world" problems are political problems that require a human solution as opposed to a technical one.

Re: Pinc: Oculus Rift for the iPhone

#15

Can't wait to see wives and husbands coming back home to their kids after work and instead of twitting whatsapping and facebooking at the table during family dinner, the whole merry family puts on these headsets and dissolve into VR, eating soylent green ( http://en.wikipedia.org/wiki/Soylent_Green ), rendered as roasted chicken in full 3D splendor. So what if the weather is insane outside, no big deal if we have to…

Perhaps they have lost faith in this world and wish to create an better, virtual world instead. Which save-the-world problems are you talking about exactly? It seems to me that most of the "save the world" problems are political problems that require a human solution as opposed to a technical one.

I would agree - things like global poverty, hunger, climate change, terrorism, malaria, AIDS, etc., all require high-level inter-governmental willing and cooperation.

(Now, to be fair, some of those also involve technical solutions but generally also of the governmental level of investment.)

Re: Pinc: Oculus Rift for the iPhone

#16

It's interesting that they are using the Polish "Ć" character in their logo. Reading it out with the "Ć" character pronounced correctly makes it sound a bit funny. This is how it should sound: http://www.forvo.com/word/%C4%87/

Yeah, if you use the Serbian pronunciation, and the Hungarian meaning of the word then it's a kind of bird: https://translate.google.com/#hu/en/pinty

Re: Pinc: Oculus Rift for the iPhone

#17

Can't wait to see wives and husbands coming back home to their kids after work and instead of twitting whatsapping and facebooking at the table during family dinner, the whole merry family puts on these headsets and dissolve into VR, eating soylent green ( http://en.wikipedia.org/wiki/Soylent_Green ), rendered as roasted chicken in full 3D splendor. So what if the weather is insane outside, no big deal if we have to…

VR and AR, which is borderline related technology-wise, have a lot of real-world use cases and can actually improve the overall quality of life. They are not just toys to experiment and play around, they can lead to serious technological advancements. We live in the information age, if it were me I'd say that the pinnacle of this "information" age would be accessing all kind of information from everywhere. And to do that, you need to actually immerse yourself into it fully.

Imagine visiting your friends or parents or relatives in another continent, without having to move from your chair. No, not like Skype or whatnot, actually BEING there with them. VR can give you that (and in the future, it can give you force feedback and tactile feedback too!). You will be able to visit the Coliseum in Rome without moving from your NYC apartment. You will be able to commute to work in milliseconds without having to get up from your bed. People with moving disabilities (like a wheelchair or whatnot) will be able to walk again and interact with people as they never have done before.

Furthermore, VR can be used to train people in several jobs, like being a pilot, a surgeon, a firefighter or whatnot. Even put people in situations they have never been before. It can be used by psychologists and doctors to treat patients, diagnose mental problems, study and research some conditions of the mind, etc etc.

Last, but not least, AR can provide an additional layer of information on top of our everyday life. Yes, VR gets you stuck in a chair at home and you will never go outside, but when/if you do, there is AR to assist you. You will be able to interact with every terminal around you while walking down the city (or at a park, or whatnot). You will have an overlay of information and knowledge on top of reality that will not only make your life easier, it will AUGMENT it. Nevermind hiring a guide when you want to actually visit a museum, you can just pop on your AR kit and tap into the knowledgebase of every person in the world. Just there, at the tip of your fingers.

Anyhow, let's be real, AR and VR are damn cool anyway.

Re: Pinc: Oculus Rift for the iPhone

#18
I don't get the online shopping thing. What does VR contribute here? I'm sure if VR really gets going, retail will be a part of it but going there at the demo stage seems really weird.

BTW, what are the basic applications of VR headsets.

IE, a smartphone's basic jobs are text based communication (SMS, whatsapp, twitter, email etc), calls, camera, web browser, media players, games… There are an unlimited number of the jobs and different people use different things, but… well, online shopping isn't one of the big ones.

What are VR headsets for? Do we have any better understanding of this now than we did ten years ogo?

I'm not sure if this is practical, but my mind goes to 3d movies. IE, there's a movie that you watch by walking around and listening to different conversations and seeing different things.

Re: Pinc: Oculus Rift for the iPhone

#19

Can't wait to see wives and husbands coming back home to their kids after work and instead of twitting whatsapping and facebooking at the table during family dinner, the whole merry family puts on these headsets and dissolve into VR, eating soylent green ( http://en.wikipedia.org/wiki/Soylent_Green ), rendered as roasted chicken in full 3D splendor. So what if the weather is insane outside, no big deal if we have to…

...That makes me think of Sword Art Online.
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