Earlier quoted context omitted.
That collection is technically kind of interesting too. The puzzle code itself is written in portable C, using a custom-built common framework and UI abstraction layer that allows it to run on pretty much any platform. http://www.chiark.greenend.org.uk/~sgtatham/puzzles/devel/
This almost seems like something you'd see in a thedailywtf article. Want to write an application that does X? Design, build, test, and document a flexible cross-platform framework that can safely and portably run any application in the domain, and then specialize it to do X! I have to say, though, that it seems to have actually worked out for the best in this case. He added a ton of puzzles at a rapid pace and they'…
0h h1 – A little logic game
121–130 of 165 posts
Re: 0h h1 – A little logic game
#122Earlier quoted context omitted.
Yes, I believe it is missing a rule. If columns don't need to be identical than this 10x10 puzzle won't have a unique solution: http://i.imgur.com/ZQ8pkfm.png
Nope, there's just one: look at column 1 and 4, so far they are the same.
The rules don't explicitly say that columns need to be unique (only rows).
Within the stated rules there are (as best I can see) 2 valid solutions to that puzzle. It is the introduction of the unstated unique column rule that resolves it.
Re: 0h h1 – A little logic game
#123Earlier quoted context omitted.
Also, each puzzle has its own custom constraint solver to generate fresh puzzles with desirable characteristics. For example, the version of minesweeper in the collection generates puzzles such that the first click never reveals a mine and that there is always a logical path to the solution -- no guessing needed.
I always wonder with these kinds of puzzles how one can come up with an initial settings that (a) yields a unique correct solution and (b) has a logical next step at every step (so doesn't require thinking ahead x steps to arrive at a conflict)
Re: 0h h1 – A little logic game
#124Re: 0h h1 – A little logic game
#125This is Unruly from Simon Tatham's puzzle collection: http://www.chiark.greenend.org.uk/~sgtatham/puzzles/ I install this on literally every device I own. Windows machines, linux machines, android machines. It's a great source of small, procedurally generated puzzles. I often just put on some music and zone out playing Pearl for a while. e: If you're on Ubuntu: sudo apt-get install sgt-puzzles e2: I misremembered, it…
Re: 0h h1 – A little logic game
#126Earlier quoted context omitted.
Yeah everything in this 10x10 seems right and I have looked over every single row and column to confirm that I haven't broken any rules but it still tells me that 8 random tiles are incorrect.
You should take a screenshot. See if anyone else can find something you might have missed, or can confirm that you found a winning solution.
1010
1010
0101
0101
same number of 0s as 1s per row
same number of 0s as 1s per col
no rows or cols with run of 3 of same valueedit: oh - "no two rows are the same". fail. disregard this. must have clicked past that in the tutorial.
Re: 0h h1 – A little logic game
#12710x10 solved. It seems too easy. It is almost an auto solver, you just have to find two blocks of the same color together, or two blocks with the same color with an empty block in-between. Great for a young person, but I would like to see a version with more rules and constraints to follow. The UI and the UI feedback is outstanding though.
Re: 0h h1 – A little logic game
#128Earlier quoted context omitted.
Nope, there's just one: look at column 1 and 4, so far they are the same.
That's the point. The rules don't explicitly say that columns need to be unique (only rows). Within the stated rules there are (as best I can see) 2 valid solutions to that puzzle. It is the introduction of the unstated unique column rule that resolves it.
Re: 0h h1 – A little logic game
#129This is Unruly from Simon Tatham's puzzle collection: http://www.chiark.greenend.org.uk/~sgtatham/puzzles/ I install this on literally every device I own. Windows machines, linux machines, android machines. It's a great source of small, procedurally generated puzzles. I often just put on some music and zone out playing Pearl for a while. e: If you're on Ubuntu: sudo apt-get install sgt-puzzles e2: I misremembered, it…
Re: 0h h1 – A little logic game
#13010x10 solved. It seems too easy. It is almost an auto solver, you just have to find two blocks of the same color together, or two blocks with the same color with an empty block in-between. Great for a young person, but I would like to see a version with more rules and constraints to follow. The UI and the UI feedback is outstanding though.
That would actually make it easier, not harder. The more constrains you have the fewer possible options you have, and the easier the puzzle.