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0h h1 – A little logic game

0hh1.com

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Re: 0h h1 – A little logic game

#113
post #86

Earlier quoted context omitted.

Also, each puzzle has its own custom constraint solver to generate fresh puzzles with desirable characteristics. For example, the version of minesweeper in the collection generates puzzles such that the first click never reveals a mine and that there is always a logical path to the solution -- no guessing needed.

I always wonder with these kinds of puzzles how one can come up with an initial settings that (a) yields a unique correct solution and (b) has a logical next step at every step (so doesn't require thinking ahead x steps to arrive at a conflict)

One possibility is to generate or change small parts of the puzzle each turn. For minesweeper for example you start out with an empty field, and after the first click you generate the mines.

Re: 0h h1 – A little logic game

#114
post #92
post #10

A few bits of feedback: - There's no list of rules anywhere. If you forget any rule, you need to go through the tutorial again. - Is the tutorial missing a rule? (It has the "no two identical rows" rule, but it seems like you also can't have two identical columns). - The endgame needs work. Right now it's simply highlighting every square that's wrong, rather than just telling which rule was broken. This is absolutely…

Hi, I'm Martin, the author. Thanks for analyzing the game and the recommendations. I was actually working on your solution a already. So it will be coming up shortly. Also, for those who were suggesting to put it on iTunes and the Play Store, it already is. Enjoy playing! - @mrtnkl

I have nothing much to contribute, but I want to say that this is really well done, I'm having a lot of fun with it, and thanks for making an iOS app for it. Now I just need to train my brain to notice rows determined by the "identical row" rule....

Re: 0h h1 – A little logic game

#115
post #92
post #10

A few bits of feedback: - There's no list of rules anywhere. If you forget any rule, you need to go through the tutorial again. - Is the tutorial missing a rule? (It has the "no two identical rows" rule, but it seems like you also can't have two identical columns). - The endgame needs work. Right now it's simply highlighting every square that's wrong, rather than just telling which rule was broken. This is absolutely…

Hi, I'm Martin, the author. Thanks for analyzing the game and the recommendations. I was actually working on your solution a already. So it will be coming up shortly. Also, for those who were suggesting to put it on iTunes and the Play Store, it already is. Enjoy playing! - @mrtnkl

You should put a link to the app in the app stores on the website.

Re: 0h h1 – A little logic game

#117

10x10 solved. It seems too easy. It is almost an auto solver, you just have to find two blocks of the same color together, or two blocks with the same color with an empty block in-between. Great for a young person, but I would like to see a version with more rules and constraints to follow. The UI and the UI feedback is outstanding though.

Oddly enough, I found the 10x10 easier to solve then the 6x6 and the 8x8. After a couple play-throughs I think I know why. When trying to determine your next move, there's 3 options.

1. Look for a chance to play a block that wouldn't cause a chain of 3 colors together.

2. Look so see if the row or column has enough of a certain color in it.

3. Look to see if the row or column is a duplicate of another.

1 and 2 are easier to spot, but 3 is actually quite difficult and takes a lot of time to determine. On the 10x10, option 3 is almost never the determining case, probably because there are so many more possible configurations for a row or column, vs on a 6x6.

Re: 0h h1 – A little logic game

#119

This is Unruly from Simon Tatham's puzzle collection: http://www.chiark.greenend.org.uk/~sgtatham/puzzles/ I install this on literally every device I own. Windows machines, linux machines, android machines. It's a great source of small, procedurally generated puzzles. I often just put on some music and zone out playing Pearl for a while. e: If you're on Ubuntu: sudo apt-get install sgt-puzzles e2: I misremembered, it…

Oh wow. These were installed on all the computers at school. We would often have hours where we didn't have any lessons scheduled, but couldn't play games, watch YouTube or go on Facebook as we would get our accounts suspended. This was the only game we could play as we could argue that it was technically "learning". The other one was a website where you had to name and locate all states in the USA. We are a British school.

Re: 0h h1 – A little logic game

#120
post #92
post #10

A few bits of feedback: - There's no list of rules anywhere. If you forget any rule, you need to go through the tutorial again. - Is the tutorial missing a rule? (It has the "no two identical rows" rule, but it seems like you also can't have two identical columns). - The endgame needs work. Right now it's simply highlighting every square that's wrong, rather than just telling which rule was broken. This is absolutely…

Hi, I'm Martin, the author. Thanks for analyzing the game and the recommendations. I was actually working on your solution a already. So it will be coming up shortly. Also, for those who were suggesting to put it on iTunes and the Play Store, it already is. Enjoy playing! - @mrtnkl

Thanks for not requiring my home address and current blood-sugar levels to install the android app!
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