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Screeps – the world's first MMO sandbox strategy game for programmers

screeps.com

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Re: Screeps – the world's first MMO sandbox strategy game for programmers

#13
post #9

I support this wholeheartedly. I have wanted to mix my love for starcraft/AOEII with coding, and no games have done it to my satisfaction. Here are some other ones that didn't quite hook me. http://www.javascriptbattle.com http://codecombat.com http://fightcodegame.com

http://corewar.co.uk/ is another fun concept.

Re: Screeps – the world's first MMO sandbox strategy game for programmers

#15
It will be interesting to see how it works. The biggest issue I can foresee is that a program doesn't have a limit on how much it can manage, given the computation time. If one AI is even a little better than the next best, it could quickly dominate the entire field without some limitations on growth. Something like warcraft 3's upkeep system would be good for ensuring that the game doesn't become boring even if one player is clearly better than the rest.

Re: Screeps – the world's first MMO sandbox strategy game for programmers

#17
This would be an amazing way to indulge my programming fascination while also honoring my financial commitment to stick with efforts that could make a direct $MM impact on P&L. Wait, I can program and do that? Where do I sign up?

Hi, devs! Feature request: that you can play the game without having to enter code; that you can actually point and drag and click. I hope that "You can master basics without knowing JavaScript" means that there is a traditional RTS style mousey interface

Re: Screeps – the world's first MMO sandbox strategy game for programmers

#18

It will be interesting to see how it works. The biggest issue I can foresee is that a program doesn't have a limit on how much it can manage, given the computation time. If one AI is even a little better than the next best, it could quickly dominate the entire field without some limitations on growth. Something like warcraft 3's upkeep system would be good for ensuring that the game doesn't become boring even if one…

Every player will have CPU limit on how much time his script can use in milliseconds. So that's the challenge to make the AI strong and not exceed the resources.

Re: Screeps – the world's first MMO sandbox strategy game for programmers

#19

Would love additional info on gameplay. Is it RTS style where you see all your creeps and start coding on the spot? Or is it you write a more general algorithm and see how everything goes?

Think of it as Starcraft with code editor panel in the bottom. Your script controls everything, but you can still click at your creeps to see their info and memory.

Re: Screeps – the world's first MMO sandbox strategy game for programmers

#20

This would be an amazing way to indulge my programming fascination while also honoring my financial commitment to stick with efforts that could make a direct $MM impact on P&L. Wait, I can program and do that? Where do I sign up? Hi, devs! Feature request: that you can play the game without having to enter code; that you can actually point and drag and click. I hope that "You can master basics without knowing JavaScr…

It doesn't make much sense, you really will not be able to control all those hundreds of creeps on your own 24/7 :)
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