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Material UI

material-ui.com

31–40 of 166 posts

Re: Material UI

#31
I like these small frameworks. Bootstrap is almost a little too big for my taste. You end up having custom builds which are hard to maintain and update. New frameworks like semantic-ui make the mistake and are even bigger and more interwoven with js code. Fluff that! I really don't need 5 variations of every component!

And drop your icon library into a seperate project! So i can choose between font-awesome, boostrap-gylphs or this MUI-Icon set. FA-like is the way to do it.

Re: Material UI

#33
I really like it. It's very different from what we have. I guess it makes sense (it is google after all). One complain I have is that it's so cosmetic, feminine almost, but I guess that's the color scheme.

Re: Material UI

#34
post #24

http://material-ui.com/#/components/dropdown-menu really? how can this be good usability. it's text and an arrow far, far away. this could be anything and does not in any way imply any kind of select action. if this is really implemented after the material design spec of google, than oh man, google really has an issue.

The dropdown also caught my attention it seems like it's a bit of a distance from the traditional dropdown in a sense that I think some users will have some trouble with actually realizing that it's a dropdown.

Another complaint is the checkbox, there's no way to tell once something is checked off whether it's a picture or a form.

Re: Material UI

#35
post #24

http://material-ui.com/#/components/dropdown-menu really? how can this be good usability. it's text and an arrow far, far away. this could be anything and does not in any way imply any kind of select action. if this is really implemented after the material design spec of google, than oh man, google really has an issue.

I think you're ignoring the context in which this element will be displayed. It makes sense visually inside a form or options panel, among its related counterparts. There is no reasonable situation that would result in this element being lost in such a sea of whitespace, as portrayed in the example.

Re: Material UI

#36
post #24

http://material-ui.com/#/components/dropdown-menu really? how can this be good usability. it's text and an arrow far, far away. this could be anything and does not in any way imply any kind of select action. if this is really implemented after the material design spec of google, than oh man, google really has an issue.

Here's the Google spec for this:

http://www.google.co.uk/design/spec/components/menus.html#me...

If you look at the menu with "All", "Family", "Friends", "Coworkers", initially it shows "All" and the arrow is immediately to the right of the text. I expect that if you select "Coworkers" then the arrow moves.

Re: Material UI

#38
post #24

http://material-ui.com/#/components/dropdown-menu really? how can this be good usability. it's text and an arrow far, far away. this could be anything and does not in any way imply any kind of select action. if this is really implemented after the material design spec of google, than oh man, google really has an issue.

I should have a shadow.

Re: Material UI

#39
post #21
post #13

Earlier quoted context omitted.

There used to be in the original copy, here is a saved image at the top: http://www.eyeonwindows.com/2014/06/25/googles-material-desi... Maybe they couldn't reconcile them with other alterations or are simply trying to respond to criticism.

That image has nothing to do with material design and cards have nothing to do with tiles. It's very far-fetched to even suggest that Material design and Metro UI are even remotely similar.

There are not similar, but there are similarities. The way the controls are designed, the flat style, the whole content-first approach, and giving the content space to breath.

Re: Material UI

#40
While I like the project and effort put into this, I think, if you considering using this project, you should also look at google's own polymer project. Its based on the industry standard web-components. https://www.polymer-project.org/

React is using "virtual dom" which is kind of a hack to support web-components kind-of technology. Since the technology is currently here, i would recommend using it, and not using React.

However a consideration is also browser support. I'm not sure if polymer is production ready.

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