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Show HN: Polarr.co, a WebGL photo editor

polarr.co

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Re: Show HN: Polarr.co, a WebGL photo editor

#71
post #68
post #64

Looks great. Any chance this could be bundled as chrome native app ? Similar to https://chrome.google.com/webstore/detail/pixlr-touch-up/jkl... For a photo editing app, I hate opening up the browser. Also curious, If the app is using emscripten in some way for the photo editing part.

Yes, we do! https://chrome.google.com/webstore/detail/polarr-photo-edito... The app is not using emscripten

Aweseome. For my quick photo editing needs, I've been using the Pixrl Touch App chrome app. I'm pretty sure Polarr is going to replace that.

Re: Show HN: Polarr.co, a WebGL photo editor

#72
post #63
post #4

Dev of Polarr here. I think the biggest thing that's missing from the current release is RAW image support which is technically difficult to do. We're right now having some success of extracting the thumbnail of RAW and do it on the client side only using JS, but editing the RAW is a lot harder and we're thinking about using some WebGL texture blending. Any thought/comment on this is welcomed and appreciated. (Not su…

FWIW the other key feature missing for me is the histogram.[1] Pretty much everything I change in Lightroom, I'm keeping an eye on the histogram to make sure I'm not (unintentionally) blowing things out or losing dynamic range. Being able to drag the histogram itself is a bonus, but being able to see it at all is key. Oh yeah, and noise reduction. With low-light photos lack of noise reduction is a dealbreaker. Maybe…

Thanks for recommending all these features. Viewing / dragging histogram will be in our dev pipeline soon. There are some generic noise reduction algorithms that do not perform very well so we want to implement a few from the recent research papers. this is in our pipeline too.

- Update, we just added the previously hidden de-noise function there, it is not the most efficient but algorithmically correct, hope this helps

Re: Show HN: Polarr.co, a WebGL photo editor

#73

Earlier quoted context omitted.

The Polarr Editor is great and is a already more useful than Lightroom. What is relly compelling as $1B company is the vision in https://www.polarr.co/box

The point of using lightroom is Cataloging and RAW photo development. I can't see what's useful since the hyperbole mentions Lightroom. It's a program to develop RAW's (Even the name of the application is a pun on that)

Polarr dev here. we're very interested in bringing raw in the web and if there is a possibility of decoding and editing raw properly, we're either the first to do it or it will become some sort of commodity supported from the browser layer.

Re: Show HN: Polarr.co, a WebGL photo editor

#74

This is an awesome idea. I think what people might be missing is that even with the features you currently have, there's a market for this application already, though maybe not as a stand-alone lightroom replacement. If you think about batching, my brain immediately starts gravitating towards real estate, headshots, HS seniors photos, ENG. In short: drop the filters, put the "basic" controls on the left, focus on wha…

Make sure you signup so that you can receive our mailing list, we're building a basic "editor-less" mode for Polarr right now.

Re: Show HN: Polarr.co, a WebGL photo editor

#75
post #62

I have my pictures on my computer and I have native applications to edit them. For my needs the free ones (as in beer and as in speech) are good enough. I can Save as... the images I find on the web and edit them too (licenses that allow reuse, Google has a search for them). So far the only feature that Polarr has and a native application doesn't have is that photo styles from the community thing (not a quote because…

The community feature isn't in its prime time yet, once we nail most of the issues out for the editing experience and attracted a sizable audience, the Lookbook will perhaps become the largest photo style guide, crowd-sourced.

Re: Show HN: Polarr.co, a WebGL photo editor

#76
post #4

Dev of Polarr here. I think the biggest thing that's missing from the current release is RAW image support which is technically difficult to do. We're right now having some success of extracting the thumbnail of RAW and do it on the client side only using JS, but editing the RAW is a lot harder and we're thinking about using some WebGL texture blending. Any thought/comment on this is welcomed and appreciated. (Not su…

Don't know if it may be useful for you, but Trovebox dealt with RAW import, you might want to see what they're doing and if you can take advantage of their work

https://github.com/photo/frontend https://github.com/photo/frontend/issues/1400

Re: Show HN: Polarr.co, a WebGL photo editor

#77

Slightly off topic. I have yet to be convinced that non-native applications is the way of the future? It seems like the current trend is to make everything run in the browser these days. I don't really have an argument against it but I just can't quite buy into it yet.

From my developer point of view, it is mostly distribution. It is not necessarily non-native or native but whatever it takes to make updates, on-boarding, and selling/free trails easier would attract developers and perhaps going to save them time and energy so they can focus more on building. I think thus the end users might expect higher quality works from non-native apps. But the platform web apps is building on is still lacking in terms of the "app box" metaphor as well as access to local file systems, gpu and guranteed amount of memory etc, which makes web-wrapped apps (like Slack, hipchat? dunno) appealing.

Re: Show HN: Polarr.co, a WebGL photo editor

#78
post #44

I don't see it, the app works, but it's just a bunch of horrible filters a-la-instagram. They work fast but they are still nothing like Lightroom which does a lot more than ruin photos with filters. All the ones I tried degraded an image, not once did I see any improvement, it's either blowing out highlights, introducing color shifts, or expanding the range to lower contrast or compressing the range and crushing the…

We hope to improve this by having a array of filters diverse enough to capture other processes in https://www.polarr.co/lookbook

The right hand side panel pretty much does what Lightroom is doing mostly and you're in full control of which direction of your photo is moving into.

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