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Cursors

cursors.io

51–60 of 245 posts

Re: Cursors

#51
I really wanted to see how many people were at each level, to get a sense of how far up the tower this goes, and how many people were up top, and how soon I'd get there.

It'd also be cool if the higher up you go, you can see a previous level, and affect it in some way, like helping more cursors get up to your level, or hinder them to be evil.

Re: Cursors

#52
I get nothing either in Firefox or Chrome :(

Firefox says:

> SecurityError: The operation is insecure. client_out.js:30

Chrome says:

> Uncaught SecurityError: Failed to read the 'localStorage' property from 'Window': Access is denied for this document.

Re: Cursors

#53

Dev here. There's an editor at http://cursors.io?editor , but it can't submit the level to me yet. But you can type "generateCode();" and put it on pastebin and email it to me at me [at] m28.io and I'll put it in game if I like it. My server is getting hammered pretty hard, that's the reason for the disconnects. The spike caused by hn: http://d.m28.io/ZCWdy0m1DHOG.png I'm gonna sleep now but ask anything and I'll rep…

Curious what the tech stack and data flow looks like for this, is the server running a C++ game representation and pushing updates to the javascript clients via WebSockets?

Noticed the string from the level editor `std::vector wallByColor[`

Re: Cursors

#55
I love it. :) Small suggestion: make the cursor slide against walls rather than getting stuck (at least it gets stuck on walls for me in Chrome).

Re: Cursors

#57
post #29

Earlier quoted context omitted.

Did they figure out which was the real one, and then restart the game and get to that level just to point out the correct answer?

When I got to that level a cursor was drawing an arrow to a false path. I couldn't figure out how to draw, so I assume a "fake cursor" was part of the level.

You can draw by holding ctrl.

Re: Cursors

#59

Earlier quoted context omitted.

I am not logging anything at the moment. I started writing this a few days ago.

This is going to be H U G E. Stats about one's own selflessness etc would be really cool. Or even aggregated stuff. X% is selfish, Deciles of goodness etc.

The potential for game theory experiments here is very possibly unparalleled.

Re: Cursors

#60
post #56

This reminds me of an app that I built ~6 years ago http://cursorlog.appspot.com/ - it's not working now, some JS error with `this.hidden` :( Source code here https://code.google.com/p/cursorlog/

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