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Game developer Brianna Wu leaves home after death threats for supporting women

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Re: Game developer Brianna Wu leaves home after death threats for supporting women

#71
post #47
post #33

Earlier quoted context omitted.

Are you certain? What exactly do you propose Twitter do? Twitter is not a real-space police force and in many cases does not have true-identity information. It's possible that a faster move against threat-originators, through action like a ban on their Twitter account, would do one or both of (1) escalating their misguided anger; or (2) limiting evidence-gathering by real authorities. Also, note that new Twitter sign…

A few simple things which would help and are easy to implement: 1. Stop auto-discarding abuse reports which aren't from the target of an attack. Right now, Twitter won't investigate a credible death threat unless you say you're the target. 2. Limit new accounts ability to send messages to people who don't follow them 3. Apply blocks to email addresses, requiring griefers to churn validated addresses rather than reusi…

Twitter is not an investigation authority. Nor should they be. Report it to the proper authorities.

None of your suggestions are going to do anything but aggravate the offender further, which is the entire point of the post you've replied to.

It's like suggesting Snapchat monitor and deny underaged teens from from taking suggestive photos.

Re: Game developer Brianna Wu leaves home after death threats for supporting women

#72
post #68
post #58

Earlier quoted context omitted.

> #gamergate started as part of a harassment campaign against Zoe Quinn The problem has never been about Zoe Quinn.She can f$ck whoever she wants. The issue is so called "game journalists" f$cking Zoe Quinn then writing articles about her praising her work,funding her through Patreon,and not disclosing the fact that they are also f$cking her. The issue is "game journalists" colluding in google groups to push a leftwi…

> The issue is so called "game journalists" f$cking Zoe Quinn then writing articles about her praising her work,f You meant one journalist, who never reviewed her game and mentioned her once before they started dating, right? I've watched this unfold and it was rather starkly different from the charming story you're telling. On the off chance that you aren't intentionally spreading propaganda, here are a few links wh…

Nathan Grayson is one of the accused people. He's written a few articles on Kotaku painting her game in a positive light. Kotaku is a Gawker Media site - one of the two sites you've linked to. You can see why your evidence might not be taken so seriously in this context.

Robin Arnott is also one of the accused people. While not a journalist, he is one of the judges for Indiecade. Her game won an award on last year's indiecade, winning over Papers, please and other titles - quite a clear conflict of interest.

Kyle Orland is also one of the accused people. You can see an article on depression quest by him right here: http://arstechnica.com/gaming/2014/08/what-depression-quest-...

There has also been unearthed that the IGF, which granted awards to Fez in two separate years, had judges who all had a financial investment in it, and according to Edmund McMillen, there was direct decision to cause it to win because of this, not on it's own merits.

These are the sort of things people backing gamergate are angry about. Few people are interested in harassment campains, despite what the opposing side claim.

Re: Game developer Brianna Wu leaves home after death threats for supporting women

#73

Earlier quoted context omitted.

It's not true that she slept with editors to receive positive coverage. The ONE writer she became involved with did not write any reviews of her game and the only article he did write was written before they became an item. The fact that you choose to lie about this fact shows that you are perfectly happy with your role as a cog in the harassment campaign. Gamergate is a hate campaign that you are participating in. A…

She herself stated that it was her reason for sleeping with them, in the video-capped facebook chatlogs her ex posted. That was enough evidence for me to believe the claims. Her actions aren't important, however. Gamergate the movement generally wants people to stop focusing on women's sex lives, and pay more attention to the actions of the journalists involved. You're quite quick to accuse me of harassment and hate.…

How about pointing me (and the others reading this thread) towards the chat logs where she admits to sleeping with journalists in exchange for positive reviews.

The hashtags original intent existed for only a short period of time. It's like saying we shouldn't call Hitler a murderous dictator because he was so sweet and friendly as a child.

Re: Game developer Brianna Wu leaves home after death threats for supporting women

#74
post #47
post #33

Earlier quoted context omitted.

Are you certain? What exactly do you propose Twitter do? Twitter is not a real-space police force and in many cases does not have true-identity information. It's possible that a faster move against threat-originators, through action like a ban on their Twitter account, would do one or both of (1) escalating their misguided anger; or (2) limiting evidence-gathering by real authorities. Also, note that new Twitter sign…

A few simple things which would help and are easy to implement: 1. Stop auto-discarding abuse reports which aren't from the target of an attack. Right now, Twitter won't investigate a credible death threat unless you say you're the target. 2. Limit new accounts ability to send messages to people who don't follow them 3. Apply blocks to email addresses, requiring griefers to churn validated addresses rather than reusi…

1. Stop auto-discarding abuse reports which aren't from the target of an attack. Right now, Twitter won't investigate a credible death threat unless you say you're the target.

The "We only review…" message is bad UX, after someone has already gone through multiple steps, but it doesn't necessarily mean the report has been auto-discarded. The fact that their form lets you submit them at all suggests it might be used as a secondary signal – just one that doesn't guarantee a formal 'review' and response. And Twitter might be offering this partial-but-disappointing path to collect data for some other future opening to third-party flagging.

Still, third-party flagging brings its own problems. If it triggers anything automatic, it gets abused for other group-persecution/censorship purposes. And if it always requires staff review, it'll waste a lot of staff time on harmless joking between friends. So I don't blame Twitter for currently setting a 'bright line' bound on what level of seriousness (target reporting) triggers staff involvement.

2. Limit new accounts ability to send messages to people who don't follow them

This is a plausible idea and I wouldn't be surprised to see some form of it soon, as a user-enabled option.

Note, though, that it still disadvantages good-faith new-users, as well: the person who was moved to register to message someone would now have a frustrating, "you're-not-good-enough-to-message-them" experience. How many hundreds or even thousands of good-faith interactions would you be willing to prohibit, to prevent a few episodes of nastiness?

3. Apply blocks to email addresses, requiring griefers to churn validated addresses rather than reusing them

This seems reasonable. Are you sure Twitter isn't already doing this?

4. Give you better filters for notifications: i.e. currently there's no way to have it default to only notifications from people you follow so you can't avoid seeing crap unless you use a bookmark. Similarly, filtering out messages from new accounts you don't follow or which don't have n followers in common, etc. etc. would reduce the dog-pile effect.

Another reasonable idea I wouldn't be surprised to see soon.

5. Allow friends to help: auto-block/mute accounts which people you follow have blocked (specific people, threshold, etc.); hide tweets which people you follow have flagged as annoying / abusive; etc. There's a ton of interesting opportunity to use the social network for good here.

Also reasonable, if all the pesky details can be hammered out. Note some of these features are being enabled by 3rd-party apps like 'Block Together' (blocktogether.org). I'd expect the best ideas to eventually work their way into the official Twitter offering.

But it's actually quite hard for Twitter to rapidly innovate in this regard, because users are very ornery about slight changes in such options. Case in point: last December's attempt to change 'block' to be more of a 'mute'. Every tiny change in moderation capabilities triggers controversy, and even things that don't work very well, but become loved as a security blanket, will be hard to roll-back once enabled. Hence the lack of any big, crowd-pleasing moves by the platform proprietor.

I definitely agree with you that frictional costs are important: incentives matter, and driving up the costs and dampening the rewards will help minimize (though not abolish) bad behavior.

I'm unsure if wisdom from spam battles will be applicable, though. A determined and deranged abuser isn't playing a bulk numbers game, like a spammer, who is just hoping some profitable percentage of spam sneaks through and 'converts'. The abuser is instead focusing on few targets, more like a spear-phisher, and hand-crafting all the abuse. So quite different tactics may be required.

Re: Game developer Brianna Wu leaves home after death threats for supporting women

#75
post #58
post #26

Earlier quoted context omitted.

Here's the problem: #gamergate started as part of a harassment campaign against Zoe Quinn, closely following a round of attacks on Anita Sarkeesian[1] by many of the same people. The journalism bit was a valid issue latter adopted as a shield against criticism from the attacks at those women, several journalists and anyone else who spoke up against the abuse. Then they jumped in bed with the Breitbart crew, who were…

> #gamergate started as part of a harassment campaign against Zoe Quinn The problem has never been about Zoe Quinn.She can f$ck whoever she wants. The issue is so called "game journalists" f$cking Zoe Quinn then writing articles about her praising her work,funding her through Patreon,and not disclosing the fact that they are also f$cking her. The issue is "game journalists" colluding in google groups to push a leftwi…

Sorry, you sound like Rush Limbaugh. Stop clinging to silly conspiracy theories of journalists sitting down together and deciding future of the gaming industry. Journalists don't care about future of gaming industry, as long as it bring clicks to their articles.

Re: Game developer Brianna Wu leaves home after death threats for supporting women

#76

Before anyone jumps to any conclusions these threats are anonymous and nobody knows if they are tied to any group. There have been a series of feminists who make fake Twitter accounts to threaten themselves and later on were proven to be hoaxes for attention. http://www.buzzfeed.com/ryanhatesthis/womens-rights-activist... http://www.goingyourownway.com/mgtow-lounge-main-forum/rok-a... http://www.returnofkings.com/426…

You don't do yourself much favor in this discussion when you post links to returnofkings.com or avoiceformen.com :-)

Re: Game developer Brianna Wu leaves home after death threats for supporting women

#77

Earlier quoted context omitted.

She herself stated that it was her reason for sleeping with them, in the video-capped facebook chatlogs her ex posted. That was enough evidence for me to believe the claims. Her actions aren't important, however. Gamergate the movement generally wants people to stop focusing on women's sex lives, and pay more attention to the actions of the journalists involved. You're quite quick to accuse me of harassment and hate.…

How about pointing me (and the others reading this thread) towards the chat logs where she admits to sleeping with journalists in exchange for positive reviews. The hashtags original intent existed for only a short period of time. It's like saying we shouldn't call Hitler a murderous dictator because he was so sweet and friendly as a child.

The only reason I viewed them in the first place was because they were readily available at the time, and because I wanted to confirm for myself if the claims being made were true.

I don't want to go digging for other people's private relationship drama to share it here in order to prove a point, and if you think this discredits my position, then so be it.

Re: Game developer Brianna Wu leaves home after death threats for supporting women

#78

Earlier quoted context omitted.

How about pointing me (and the others reading this thread) towards the chat logs where she admits to sleeping with journalists in exchange for positive reviews. The hashtags original intent existed for only a short period of time. It's like saying we shouldn't call Hitler a murderous dictator because he was so sweet and friendly as a child.

The only reason I viewed them in the first place was because they were readily available at the time, and because I wanted to confirm for myself if the claims being made were true. I don't want to go digging for other people's private relationship drama to share it here in order to prove a point, and if you think this discredits my position, then so be it.

I went digging for them and found nothing that was even close to an admission of trading sex for positive coverage, so yeah, your lack of proof discredits your position.

Re: Game developer Brianna Wu leaves home after death threats for supporting women

#79
post #68

Earlier quoted context omitted.

> The issue is so called "game journalists" f$cking Zoe Quinn then writing articles about her praising her work,f You meant one journalist, who never reviewed her game and mentioned her once before they started dating, right? I've watched this unfold and it was rather starkly different from the charming story you're telling. On the off chance that you aren't intentionally spreading propaganda, here are a few links wh…

Nathan Grayson is one of the accused people. He's written a few articles on Kotaku painting her game in a positive light. Kotaku is a Gawker Media site - one of the two sites you've linked to. You can see why your evidence might not be taken so seriously in this context. Robin Arnott is also one of the accused people. While not a journalist, he is one of the judges for Indiecade. Her game won an award on last year's…

"Robin Arnott is also one of the accused people. While not a journalist, he is one of the judges for Indiecade. Her game won an award on last year's indiecade, winning over Papers, please and other titles - quite a clear conflict of interest."

That's also not a thing that happened. Depression Quest did not win an award at Indiecade. It wasn't even one of the finalists. There's a press release here: http://www.gamasutra.com/view/news/200020/IndieCade_announce...

"The 36 finalists represent only a fraction of the total number of games to be exhibited, which will include top picks from the inaugural VR Jam and over 120 non-finalist selections including Zoe Quinn's Depression Quest."

So Depression Quest was exhibited, but it wasn't a finalist and it didn't win an award. The actual award winners are listed here: http://www.indiecade.com/2013/award_winners/

Seriously, man. I'm not trying to win an argument here: I am earnestly and sincerely recommending that you step back and think about the people who lied to you about these things. You're swimming in a toxic cloud of hate and anger. It's not healthy.

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