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Manyland

manyland.com

31–40 of 110 posts

Re: Manyland

#32
I love it! Lovelovelove!

I thought "what a nice wind sound effect" until I realized it was the CPU fan in my laptop. Heh. But that's not really a big deal, at least for now, and I'm sure you can optimize.

Experiments like this show us that graphics and VFX are overrated. It's true for games, and it's true for movies too. Primer is still one of the best sci-fi flicks I've seen in the last ten years, and they used what looked like surplus air conditioning equipment as props. Sometimes too much FX actually gets in the way of your imagination. When I visit a virtual world, I kind of want it to be unlike the physical.

I tried a Rift the other day too, and that has its appeal as well. But it's a different appeal.

Noticed it was a tad laggy and then tracerouted and found that it's in London and I'm in Southern California. I suppose that's understandable. I guess if things take off you'd be able to geo-locate a bit via other cloud services.

Re: Manyland

#33
Im getting script error as i block google-analytics in my firewall. Is it really needed to play the game?

Re: Manyland

#34
post #28
post #21

Earlier quoted context omitted.

[Other dev] You can use firefox, but chrome seems to run the game a bit faster. Some of the busy areas have a massive amount of stuff in them, so you might want to try some that are a bit more lightweight (e.g. try manyland.com/5). We are working on improving client performance, so this will get better over time!

[Firefox dev] If you need help tuning, don't forget that we are available over IRC (irc.mozilla.org, #firefox, for instance).

Yeah that would be great, thanks Yoric. (We love Firefox by the way!)

Re: Manyland

#35
Is there a reason why we often have shitty nondescriptive titles like this? I almost always have to click on every link on the frontpage because it is impossible to predict if I might be interested in the article/webpage behind the title or not :(

Re: Manyland

#37

Is there a reason why we often have shitty nondescriptive titles like this? I almost always have to click on every link on the frontpage because it is impossible to predict if I might be interested in the article/webpage behind the title or not :(

Back in "the day" the rules said you couldn't go crazy with editorializing the title, but could improve it so it made sense. That rule disappeared from the guidelines about a year ago(?) and HN seemed to go to a strict "title must be verbatim" approach for a bit.

Now it seems the approach is that mods/people who run HN are the ones who usually improve titles, which I think is a good idea (Techmeme does this), although it's often not for some time after they hit front page too, sadly. Maybe they can give a more official explanation of the policy though.

Re: Manyland

#39
post #33

Im getting script error as i block google-analytics in my firewall. Is it really needed to play the game?

Oops! Likely related to some event logging experiments that we did. Thanks, we'll fix that. Should definitely not be needed to play the game!
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