Earlier quoted context omitted.
You don't need the on board space if you upgrade through iTunes. It's a drag, considering OTA updates have been a big push since iOS 5, but it avoids the issue of trying to clear out 5 GB of space.
For many people who's phone is their sole device, this is asking the impossible.
iOS 8 Adoption Stalls at 47% of Users After Three Weeks
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Re: iOS 8 Adoption Stalls at 47% of Users After Three Weeks
#62I upgraded to iOS 8 on my 4S, and regret it immensely. Sluggish doesn't even begin to describe it. Animations have gone from ~30 fps to maybe 2 or 3 fps. It's almost as if the update disabled the GPU or something, I can't even begin to understand it. A popular game like Subway Surfers is now completely unplayable -- it'll run smoothly for a couple seconds, then freeze for half a second, and bam, you run into a train.…
I have sympathy for any developer who supports just the latest iOS. Because: * you need to maintain a stable of test devices on all iOS versions * it's time-consuming to support legacy OS versions * it leads to more support * it has dubious economic value Also, to be angry at app developers because they act rationally seems misplaced. Particularly with HipChat, you want them to support what exactly... every version o…
Re: iOS 8 Adoption Stalls at 47% of Users After Three Weeks
#63I upgraded to iOS 8 on my 4S, and regret it immensely. Sluggish doesn't even begin to describe it. Animations have gone from ~30 fps to maybe 2 or 3 fps. It's almost as if the update disabled the GPU or something, I can't even begin to understand it. A popular game like Subway Surfers is now completely unplayable -- it'll run smoothly for a couple seconds, then freeze for half a second, and bam, you run into a train.…
If an app you bought in the past doesn't support the latest iOS version, I believe you now have the option of downloading the last version that still supports your current OS.
Re: iOS 8 Adoption Stalls at 47% of Users After Three Weeks
#64How long did it take KitKat to get to 47%?
Re: iOS 8 Adoption Stalls at 47% of Users After Three Weeks
#65Earlier quoted context omitted.
You don't need the on board space if you upgrade through iTunes. It's a drag, considering OTA updates have been a big push since iOS 5, but it avoids the issue of trying to clear out 5 GB of space.
And those of us on Linux who have no Mac or Windows PC? I haven't upgraded my iPod and iPad precisely because of the space issue. Looks like I won't be upgrading.
Re: iOS 8 Adoption Stalls at 47% of Users After Three Weeks
#66I upgraded to iOS 8 on my 4S, and regret it immensely. Sluggish doesn't even begin to describe it. Animations have gone from ~30 fps to maybe 2 or 3 fps. It's almost as if the update disabled the GPU or something, I can't even begin to understand it. A popular game like Subway Surfers is now completely unplayable -- it'll run smoothly for a couple seconds, then freeze for half a second, and bam, you run into a train.…
I have sympathy for any developer who supports just the latest iOS. Because: * you need to maintain a stable of test devices on all iOS versions * it's time-consuming to support legacy OS versions * it leads to more support * it has dubious economic value Also, to be angry at app developers because they act rationally seems misplaced. Particularly with HipChat, you want them to support what exactly... every version o…
And I remember reading about some feature where Apple would let you download a previous version of an app that was compatible with your iOS. But that option definitely was not there with HipChat or FourSquare. In fact, I never saw it for any app anywhere, the whole time I was on iOS 6.
Re: iOS 8 Adoption Stalls at 47% of Users After Three Weeks
#67There are tricks to force downgrade. Doesn't even need root. http://osxdaily.com/2014/09/21/downgrade-ios-8-back-to-ios-7...
Re: iOS 8 Adoption Stalls at 47% of Users After Three Weeks
#68Earlier quoted context omitted.
You don't need the on board space if you upgrade through iTunes. It's a drag, considering OTA updates have been a big push since iOS 5, but it avoids the issue of trying to clear out 5 GB of space.
And those of us on Linux who have no Mac or Windows PC? I haven't upgraded my iPod and iPad precisely because of the space issue. Looks like I won't be upgrading.
Re: iOS 8 Adoption Stalls at 47% of Users After Three Weeks
#69I bet a big part of it is that you need ~5GB of free space which is really difficult on 8 or 16GB devices. iOS 7 only needed 1 or 2, if my memory is accurate.
As these devices are increasingly sold to people who have never plugged them into a PC running iTunes, the storage problem is exacerbated: without being able to dump everything to a (cheap) external drive, users agonize over which memories to delete and many simply balk at the entire process. And this isn't just a problem with updates: people struggle with this during regular use.
So what we have is really two problems: no space to update and no way to simply/effectively/cheaply archive device data. So what is needed are two solutions:
1. Apple needs to reserve storage space for updates. [2]
2. Mobile devices, in general, need a PC-free way to bulk-archive data. Cloud services are great and all, but people are far more likely to walk into a Best Buy and pick up an external drive, than they are to find/vet/pay for Flickr. And even if they're willing to pay for the service, most are not willing to pay the hosting fees for the quantity of digital memories they're creating. And if you can't save everything, you're just back at the same problem of asking people to explicitly cast memories into the void, and they just won't do it. Not happily. Not willingly. And they'll resent every instance where they feel forced.
We're well past the point where the value in this arrangement was obvious.
Why iOS devices, in particular, can't talk directly to Time Capsules (for device backup and a local media archive) is beyond me. It's particularly curious that Apple is ignoring the situation, given that they don't seek to profit from being a cloud provider, and would stand to make a decent chunk of change from putting a Time Capsule (or three) into every iOS home. They could even leverage the AppleTV as yet-another-viewer of this home-archived media and sell a few more of those.
I know it's popular to assume this is all inevitably going "to the cloud". But there's simply too much data being collected. People marvel at how much data is being uploaded to Youtube/Facebook/Instagram/etc. But for every picture or video uploaded to those services, how much data did that one user capture that they didn't upload? And then consider how many users are capturing similar amounts of data but never upload anything.
The growth rate of data capture is far exceeding the growth rate of bandwidth and the affordability of "enough" cloud storage. It's going to be years and years until cloud storage is "there". There's a huge opportunity in the interim.
Beyond iOS, I don't know how every storage vendor doesn't have their own android solution to the problem. Solving this problem can sell an awful lot of hard drives. That you're explicitly selling the safe archive of precious memories is going to mean you can sell a higher number of RAID solutions as well. And the growth rate of captured data means you've got a huge market for selling additional/newer storage devices to your installed base.
[1] Desktop users don't fill multi-terabyte hard drives as often, only inasmuch as they don't connect high quality data capture devices. Hand a person a DSLR or a GoPro and they'll fill every drive they buy. Mobile devices fill more-quickly, more-regularly, largely because they all have high quality cameras built in.
[2] The updates themselves probably should be smaller at this point, but you'd always need room for a full restore anyway. So shrinking the update sizes is really only a bandwidth concern and can't lead to a reduction in the reserved space.
Re: iOS 8 Adoption Stalls at 47% of Users After Three Weeks
#70How long did it take KitKat to get to 47%?
I'm not really sure those comparisons are accurate any more. Most developers can target Android >= 4.0 and not worry about exactly which point version users are on. Coupled with that, things like the browser, maps, e-mail and keyboard are updated through the Play Store now, not through OS updates. Google have done a pretty great job with this.
They never were accurate because it's mostly not in the users control if/when they upgrade. The carrier has to 'bless' you with the privilege of even being offered an update.
This is one of the reasons I just switched to an iPhone.