Checked out your product. It looks like a really good implementation of a "poll and survey SDK for mobile developers". There are tens of thousands of mobile developers building all kinds of apps, which group of devs actually need to add different polls / survey in their app every week ? You made it to scratch your own itch.. but what exactly was your itch ? And how frequently did you want to switch the poll, survey t…
- we wanted to know why players are leaving at certain points but all we had were guesses, and stats didn't tell us why (bored? confused by a UI? difficulty too hard? etc) - so we built a way to ask them directly and find out
it works well for us and our early adopters, and it's an ongoing thing - you're always trying to improve your game in this freemium/games as service world
other secondary benefits - being able to collect email addresses, being able to ask those who like your app to rate it 5 stars, giving extra virtual currency to people etc
Based on the feedback I think game developers particularly would find it useful and get benefit out of it if they used it..
but how to reach them effectively, educate them about it and get them to take the leap and try - that's what we're facing now..
some ideas we're thinking: - revamp homepage to make it more about use cases and get them to select who they are and show content relevant to them (lot of web work) - spend cycles on content marketing, writing articles on our site with content related to what we do, but not always mentioning us to try and get inbound traffic (though we're noobs at SEO) - lots of commenting on developer communities, with our fresh accounts (we forgot to create accounts at the start on all those sites so we'd be coming in pretty fresh)
any thoughts?