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Chromeos-apk – Run Android APKs on Chrome OS, OS X, Linux and Windows

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51–60 of 97 posts

Re: Chromeos-apk – Run Android APKs on Chrome OS, OS X, Linux and Windows

#53

Neat proof of concept. I hope Google gets us something official sooner rather than later. It's a little disheartening that I own a Chromebook Pixel and yet I can't use Google's own hardware to design or test Android apps without installing Eclipse on a sideloaded Linux chroot via Crouton.

Wouldn't that make Android much less useful?

Re: Chromeos-apk – Run Android APKs on Chrome OS, OS X, Linux and Windows

#54
post #25

Earlier quoted context omitted.

Hey Android developer here. I used to have the same issue - even on a fantastic machine the emulator would run very slowly, or not at all. This is now completely different You no longer have to emulate ARM. You can run the native x86 image, using GPU acceleration, and the thing screams. I can get multiple high resolution emulators running in parallel without issue. I'm still used to debugging every single compile on…

The last time I worked on Android (which was about 6-12 months ago) I tried to get the x86 image working on my laptop, but it apparently requires an intel processor[1]. Do you happen to be aware of any speedups for AMD processors? [1]: https://developer.android.com/tools/devices/emulator.html#vm...

It looks like they are using KVM to accelerate in the linux sdk, maybe that will work on amd?

Re: Chromeos-apk – Run Android APKs on Chrome OS, OS X, Linux and Windows

#56
post #25

Earlier quoted context omitted.

Hey Android developer here. I used to have the same issue - even on a fantastic machine the emulator would run very slowly, or not at all. This is now completely different You no longer have to emulate ARM. You can run the native x86 image, using GPU acceleration, and the thing screams. I can get multiple high resolution emulators running in parallel without issue. I'm still used to debugging every single compile on…

The last time I worked on Android (which was about 6-12 months ago) I tried to get the x86 image working on my laptop, but it apparently requires an intel processor[1]. Do you happen to be aware of any speedups for AMD processors? [1]: https://developer.android.com/tools/devices/emulator.html#vm...

>The software requires an Intel CPU with Virtualization Technology (VT) support

Surely by "Intel" they mean "x86-compatible"? Many AMD cpus have the necessary VT-x, you shouldn't have any trouble here.

Re: Chromeos-apk – Run Android APKs on Chrome OS, OS X, Linux and Windows

#57
post #50

Earlier quoted context omitted.

How is that disheartening? The whole point of the Chromebook is to only use the web.

If Chromebooks can't be used to develop Android apps, then Google developers aren't using Chromebooks. Eating your own dogfood is important.

Only if you're making food intended to be usable by foodmakers? This is like expecting a father of 5 to only use a motorcycle because he works at a motorcycle factory.

Re: Chromeos-apk – Run Android APKs on Chrome OS, OS X, Linux and Windows

#58
post #50

Earlier quoted context omitted.

If Chromebooks can't be used to develop Android apps, then Google developers aren't using Chromebooks. Eating your own dogfood is important.

Only if you're making food intended to be usable by foodmakers? This is like expecting a father of 5 to only use a motorcycle because he works at a motorcycle factory.

Except Google is selling Chromebooks at car dealerships and calling them cars.

Re: Chromeos-apk – Run Android APKs on Chrome OS, OS X, Linux and Windows

#59

Earlier quoted context omitted.

The fact that Google is starting to roll out the ability for Android apps to run as Chrome apps suggests that they are aware of the limitations of being "web only". It also stands to reason that if they're going to soon allow Android apps to run under ChromeOS, you should be able to develop them too, no? To boot, the Pixel's relatively decent hardware, high-res display, and touchscreen just seem like it would be idea…

There are no limitations of what you can do via a web browser. My company personally developed and delivered projects otherwise thought not possible in browser environments. With the help of extensions and solid JS and HTML, everything is possible. Of course super low level stuff are out of the picture but this is not normal users will be concerned about.

> "There are no limitations of what you can do via a web browser" [...] "Of course super low level stuff are out of the picture"

...so what you're saying is there are limitations around what you can do with a browser.

Re: Chromeos-apk – Run Android APKs on Chrome OS, OS X, Linux and Windows

#60
post #56

Earlier quoted context omitted.

The last time I worked on Android (which was about 6-12 months ago) I tried to get the x86 image working on my laptop, but it apparently requires an intel processor[1]. Do you happen to be aware of any speedups for AMD processors? [1]: https://developer.android.com/tools/devices/emulator.html#vm...

>The software requires an Intel CPU with Virtualization Technology (VT) support Surely by "Intel" they mean "x86-compatible"? Many AMD cpus have the necessary VT-x, you shouldn't have any trouble here.

AMD processors don't have VT-x, it's an Intel specific feature. AMD has their own equivalent, called AMD-V. You can have a look at one of their top CPUs if you're in doubt: http://www.amd.com/en-us/products/server/opteron/6000/6300

When they say Intel they mean Intel unfortunately.

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