As soon as this deal is finalized, I will leave Mojang and go back to doing Ludum Dares and small web experiments. If I ever accidentally make something that seems to gain traction, I’ll probably abandon it immediately.
I feel for anyone who has felt such stress to want to kill anything that they are working on that gains traction...I'm Leaving Mojang
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Re: I'm Leaving Mojang
#72Anyway Notch, good luck to you and I love you too! You really gave us something great and no matter what you do going forward, you can't take back what you've given!
Re: I'm Leaving Mojang
#73This is why we can't have nice things. I don't know much about Minecraft or whatever issue Notch is referring to in his post. But I'm always struck by how quickly people snap to emotional argument and response, without thinking about the other side of the question, without thinking about how their response will be read or felt by others. The first step in any dialogue is trying to understand why the other side has sa…
I think it's just simpler than that. The impression I got was not that he left because of hate he was getting, but just because Minecraft got really popular and turned into something much bigger than he expected. It sounds like he doesn't want to be a part of anything that big - he just wants to have fun hacking on games.
Re: I'm Leaving Mojang
#74I think there are some interesting parallels with J K Rowling. If he releases anything now, it's big news (even Cliffhorse ). He might have to start "writing" under a pseudonym just to get any sense of doing something fresh without intense public scrutiny.
I think Notch represents quite well what a lot of us would be like if one of our software got incredibly popular overnight (We're talking worldwide sensation) and we got a massive amount of money out of it (Billions with a B).
Confused, dazed, surprised. "That's quite cool but I never actually meant for that to happen". Try to do good things with the money but end up with responsibilities we don't want regarding the product, the money and ourselves. Not be able to have a private life all of a sudden and wanting out of the drag.
Re: I'm Leaving Mojang
#75Re: I'm Leaving Mojang
#76I think more and more people should stream like Notch does. It is incredibly entertaining and educating to watch how people write code similar to how people play games.
A great learning opportunity. Different format compared to prepared talks and tutorials. I wish there was a list of people with programming streams that I can just tune in.
Re: I'm Leaving Mojang
#77This is why we can't have nice things. I don't know much about Minecraft or whatever issue Notch is referring to in his post. But I'm always struck by how quickly people snap to emotional argument and response, without thinking about the other side of the question, without thinking about how their response will be read or felt by others. The first step in any dialogue is trying to understand why the other side has sa…
People do not tend to be understanding when it comes to loosing money they wanted/expected.
Moreover, I suspect that managing Minecraft is a lot about merchandize selling, cons organization, making deals with lego and everyone else who want to produce themed items and so on. Not necessary what you want to deal with if you consider yourself gamemaker or programmer.
Re: I'm Leaving Mojang
#78Haha, and who can blame Notch, I wouldn't work a day in my life and become a full time carpenter for the rest of my life.
Re: I'm Leaving Mojang
#79This is super sad. I never want to read the following from a programmer: As soon as this deal is finalized, I will leave Mojang and go back to doing Ludum Dares and small web experiments. If I ever accidentally make something that seems to gain traction, I’ll probably abandon it immediately. I feel for anyone who has felt such stress to want to kill anything that they are working on that gains traction...
Re: I'm Leaving Mojang
#80Full text of post until the site becomes less overloaded: ------------------ I don’t see myself as a real game developer. I make games because it’s fun, and because I love games and I love to program, but I don’t make games with the intention of them becoming huge hits, and I don’t try to change the world. Minecraft certainly became a huge hit, and people are telling me it’s changed games. I never meant for it to do…
http://www.youtube.com/watch?feature=player_detailpage&v=PmT... for the tl;dr.