Gravit – Open-source design tool
61–70 of 75 posts
Re: Gravit – Open-source design tool
#62Earlier quoted context omitted.
> Do you disagree with the core dump on my hard drive? No, he and I disagree that your experience is typical for everybody. Most people in this thread (including me) praised this for its quick loading, snapiness and speed. Perhaps "Atom" and "1GB of RAM" doesn't cuts it for this kind of in-browser app, despite GIMP (a native app) running "pretty smooth). It makes sense if this has a minimum memory use requirement --…
> I'm also not sure the core dump was because of "out of memory". out of memory: 0x0000000000020000 bytes requested Segmentation fault (core dumped) [..] #0 0x0000097c6124c82a in kill () at :2 #1 0x0000097c74ed6fd4 in XRE_FreeAppData () from /usr/local/lib/firefox-esr-31.0/libxul.so.1.0 #2 #3 0x0000097cd08b6957 in mozalloc_abort () from /usr/local/lib/firefox-esr-31.0/libmozalloc.so.1.0 #4 0x0000097cd08b6a07 in mozal…
Re: Gravit – Open-source design tool
#63Random thoughts; (1) A classic drawing tool made slick, beautiful. (2) Flash is not needed for this type of work at all, thanks to HTML5 (3) It's fast enough (4) View source shows nothing, which means all the UI view generation functionality has moved inside JS.
(2) Maybe it was faster for him to build that way, due to experience, etc.. (3) strawman argument, perhaps he chose his technologies for other reasons besides premature optimization. You're essentially accusing him of making a design mistake IMO. (4) The fact that right click is disabled doesn't tell us anything about the software architecture, your statement reads as if its a critique.
Re: Gravit – Open-source design tool
#64This may be the first time I try a web app that is as snappy as a desktop one. Congratulations! What front-end frameworks/technologies did you use?
Also from the bower file, the magic that turns it from a web app into a standalone app is node-webkit [1]. This kind of tool is really becoming one of the best options for creating desktop applications, especially considering how powerful the browsers' devtools have become. It's having like a GUI designer and a debugger rolled up into one. [1]: https://github.com/rogerwang/node-webkit
Re: Gravit – Open-source design tool
#65This may be the first time I try a web app that is as snappy as a desktop one. Congratulations! What front-end frameworks/technologies did you use?
Re: Gravit – Open-source design tool
#66This may be the first time I try a web app that is as snappy as a desktop one. Congratulations! What front-end frameworks/technologies did you use?
I just tried it for a few simple operations on a 1.3GHz laptop from 2006 (which is running and IDE that's indexing in the background), and this app was still instantly responsive. Very nice work indeed.
Re: Gravit – Open-source design tool
#67But, how do I insert an image from my computer as the layer?
Re: Gravit – Open-source design tool
#68Earlier quoted context omitted.
> Why is that everyone's first question? I get this constantly when I demo my stuff at meetups and hackathons. None. The answer is none. Are you the creator of Gravit.io? If not, then your response is useless, because nobody asked YOU that.
The point is, as someone who has been in this position of being asked this question on several occasions for a number of different projects, it's extremely frustrating to be asked this question rather than anything actually pertinent to the project. So if you don't get any sort of answer from the Gravit.io team, this is why you should probably not be surprised. It's an insulting question. We're much more than just gl…
if i see someone build something awesome and would like the ability to build something awesome in the same sphere I ask them how they did it, so that I can emulate those strategies in my own work. Part of "how they did it" is what tools they used. Are they using something I'm unaware of? Are they using something I'm aware of but may have dismissed and should reconsider? Are they using something that they now regret and can warn me away from?
Yes, we are more than glue-coders. Carpenters are way more than people who wield power tools, but it doesn't mean they don't discuss tools with each other. If they see someone else who's constructed something they're not sure how to do with their current toolset you know they're going to ask what the other guy used to build it.
Yeah, I'll ask you what you used, but I'll do it because you've accomplished something cool and I want to compare and contrast strategies from someone who's (in my mind) succeeded at something.
Re: Gravit – Open-source design tool
#69I came expecting a free alternative to something like AutoCAD. Instead I got a blank page, and after reloading with JS enabled, a core dump from a browser that ran out of memory. For a snappy drawing program, native code remains the way to go.
Re: Gravit – Open-source design tool
#70Why anyone would use this rather than inkscape on either Linux or Windows, however, is beyond me.