For a snappy drawing program, native code remains the way to go.
Gravit – Open-source design tool
31–40 of 75 posts
Re: Gravit – Open-source design tool
#32Re: Gravit – Open-source design tool
#33It's worth noting that Gravit.io is a JavaScript rewrite of Stagestack project [1] which was an attempt to create commercial clone of Macromedia FreeHand from scratch [2]. Stagestack project failed due to lack of funding from FreeHand community. [1] http://www.stagestack.com/ [2] http://www.freehandforum.org/news.html
Re: Gravit – Open-source design tool
#34Re: Gravit – Open-source design tool
#35Just wondering, why is the title of this submission allowed to remain as "Gravit - Open-source design tool"? Under HN's dogmatic rules, shouldn't it be renamed to just "Gravit"?
Re: Gravit – Open-source design tool
#36Re: Gravit – Open-source design tool
#37Re: Gravit – Open-source design tool
#38This may be the first time I try a web app that is as snappy as a desktop one. Congratulations! What front-end frameworks/technologies did you use?
>> "What front-end frameworks/technologies did you use?" Why is that everyone's first question? I get this constantly when I demo my stuff at meetups and hackathons. None. The answer is none. And they look at me like I just admitted to being a person who prefers to breath water. Vanilla JS is not that hard. It's a sight easier to know one language than to have to relearn the darling framework of the year all the time…
Re: Gravit – Open-source design tool
#39I came expecting a free alternative to something like AutoCAD. Instead I got a blank page, and after reloading with JS enabled, a core dump from a browser that ran out of memory. For a snappy drawing program, native code remains the way to go.
Re: Gravit – Open-source design tool
#40This may be the first time I try a web app that is as snappy as a desktop one. Congratulations! What front-end frameworks/technologies did you use?