At some point bandwidth should be cheap and plentiful enough that it would be practical, instead of gathering people into a physical office, to let them work where they want, and do impromptu videoconferencing when they want to talk to each other. I'm actually surprised we haven't gone farther in this direction already. But the videoconferencing needs to be really really good, and that is apparently still fairly expe…
I saw this for the first time the other day - an office had a remote designer who was permanently hooked up to the video conferencing system. It worked extremely well, actually. They could even overhear conversations other people were having in the room at the same time and join in.
Two Cities with Blazing Internet Speed Search for a Killer App
11–20 of 28 posts
Re: Two Cities with Blazing Internet Speed Search for a Killer App
#12Cloud gaming. A lot of interesting things would happen if you just basically had a video terminal and the all the computation and rendering was happening Every game could in effect have their custom fixed configuration "game console" as hardware, instead of having to target the lowest common denominator of PC configurations or out of date console hardware. Networked multiplayer games would be freed from targeting the…
This would appear to be a problem with latency rather than bandwidth. Increasing / improving one doesn't necessarily have the same effect on the other. This also impacts video-conferencing (as suggested above) and other real time applications.
Re: Two Cities with Blazing Internet Speed Search for a Killer App
#13Cloud gaming. A lot of interesting things would happen if you just basically had a video terminal and the all the computation and rendering was happening Every game could in effect have their custom fixed configuration "game console" as hardware, instead of having to target the lowest common denominator of PC configurations or out of date console hardware. Networked multiplayer games would be freed from targeting the…
> This would appear to be a problem with latency rather than bandwidth. Increasing / improving one doesn't necessarily have the same effect on the other. This also impacts video-conferencing (as suggested above) and other real time applications.
Re: Two Cities with Blazing Internet Speed Search for a Killer App
#14Re: Two Cities with Blazing Internet Speed Search for a Killer App
#15the area is finding out that Google Fiber is so fast, it’s hard to know what to do with it. First world problem.
Re: Two Cities with Blazing Internet Speed Search for a Killer App
#16At some point bandwidth should be cheap and plentiful enough that it would be practical, instead of gathering people into a physical office, to let them work where they want, and do impromptu videoconferencing when they want to talk to each other. I'm actually surprised we haven't gone farther in this direction already. But the videoconferencing needs to be really really good, and that is apparently still fairly expe…
Run of the mill broadband is "good enough" for most of this.
Re: Two Cities with Blazing Internet Speed Search for a Killer App
#17Re: Two Cities with Blazing Internet Speed Search for a Killer App
#18the area is finding out that Google Fiber is so fast, it’s hard to know what to do with it. First world problem.
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Re: Two Cities with Blazing Internet Speed Search for a Killer App
#19Piracy. The killer app for high-speed internet is torrenting and piracy. Ok, and Steam. Maybe really long movies on youtube, though I wouldn't watch an actual movie on youtube - they don't pay as much attention to good compression as movie pirates. The only thing I've downloaded legit over bittorrent is linux distros. Yes, you could stream from your home, or host 32-person fps servers, or whatever. But in the end it…
Re: Two Cities with Blazing Internet Speed Search for a Killer App
#20In fact, both speed and low lag make a great multiplayer experience.