Raytraced metaballs in a 512b html file. (Not for IE.)
1–10 of 10 posts
Re: Raytraced metaballs in a 512b html file. (Not for IE.)
#2Awesome
Re: Raytraced metaballs in a 512b html file. (Not for IE.)
#3doesn't work in opera.
Re: Raytraced metaballs in a 512b html file. (Not for IE.)
#4Reminds me of my neighbor's truck nuts: http://trailer-parts-store.com/parts/images/balls.jpg
Re: Raytraced metaballs in a 512b html file. (Not for IE.)
#5Won't work in IE but works on m iPhone. How sad.
Re: Raytraced metaballs in a 512b html file. (Not for IE.)
#6I read it as "meatballs" and didn't even notice until I came to comment "meatballs? huh?".
Re: Raytraced metaballs in a 512b html file. (Not for IE.)
#7Won't work in IE but works on m iPhone. How sad.
It works on my G1 but only does about a frame a second. Anyone with a Pre care to chime in?
Re: Raytraced metaballs in a 512b html file. (Not for IE.)
#8Re: Raytraced metaballs in a 512b html file. (Not for IE.)
#9Earlier quoted context omitted.
It works on my G1 but only does about a frame a second. Anyone with a Pre care to chime in?
Getting about 2-3fps on my Pre.
That is without a doubt better than what I was getting. My G1 was slightly behind my counting of "a thousand one, a thousand two, ...".
Re: Raytraced metaballs in a 512b html file. (Not for IE.)
#10Beautiful compact source code!