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Lime Text: Open Source Sublime Text clone

limetext.org

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Re: Lime Text: Open Source Sublime Text clone

#61
post #37
post #32

Earlier quoted context omitted.

60 bucks for an editor is quite expensive I think. There are nice alternative to such an editor. I wonder what features makes sublime text so much valuable...

60 bucks is less than an hour's pay for many developers. We're talking about a tool that gets used for > 8hrs/day in many cases. Other industries would DREAM of having tools this cheap! * edited to remove the word "most" which seems to be upsetting some people.

> 60 bucks is less than an hour's pay for many/most developers

WHAT? Where?

Re: Lime Text: Open Source Sublime Text clone

#63
post #24

Earlier quoted context omitted.

The funny thing being that the impetus for a lot of people moving to Sublime in the first place was that happening to TextMate 1.

I'm pretty happy with TextMate 2 at this point - pretty regular updates, mature eco system, continuous improvement and its open source.

The TM2 phenomenon is something weird. TM had a huge traction when it was payware. Then it stalled, then it went open-source and everybody started looking for a new payware solution.

Apparently some people, still believe the theory that all you need to know about a product is on the price tag, which is absolutely false (e.g. emacs/vim have no price but are exceptional programmig editors, hardly matched by payware solutions).

Anyway, it's good to have choices.

Re: Lime Text: Open Source Sublime Text clone

#64
post #61
post #37

Earlier quoted context omitted.

60 bucks is less than an hour's pay for many developers. We're talking about a tool that gets used for > 8hrs/day in many cases. Other industries would DREAM of having tools this cheap! * edited to remove the word "most" which seems to be upsetting some people.

> 60 bucks is less than an hour's pay for many/most developers WHAT? Where?

from the top of my head:

UK, USA, Canada, Australia, New Zealand, Netherlands, Germany, Austria, all of Scandinavia

Re: Lime Text: Open Source Sublime Text clone

#65
post #28

Earlier quoted context omitted.

I suppose being open source doesn't stop you from giving user licenses for money, though. True, people can just use your program by violating your license. From coder to coder that is way less likely than, for instance, between the movie industry and the movie viewers, though. And being open source, even the violating users might add value to your product by fixing bugs and adding features.

> I suppose being open source doesn't stop you from giving user licenses for money, though. True, people can just use your program by violating your license. I don't follow your argument here. To qualify as "Open Source" rather than "source available", people have to be free to modify and redistribute the source code. So even if you charge for a license, there's nothing to stop the first licensee redistributing for f…

Yes this always got me about the, "free as in free speech, not as in free beer" argument. Ok, so technically it's only, "free as in free speech" but in practicality it's also, "free as in free beer".

Re: Lime Text: Open Source Sublime Text clone

#67

If there is one app I've always been thrilled to pay for, it's Sublime Text. I've purchased and renewed the licence ever since v1 came out. While it may not be open sourced, you can see it was created with a lot of love for code and openness. Today there are thousands of amazing plugins to enhance it. And though I fully respect the open source initiative, I, for once, am very happy to support / give some money to a p…

The author is very unresponsive (both to mails and on its own forum), progress is extremely slow, to the point that there are always many threads asking if the project is dead. In these conditions, I don't mind seeing an open source project aiming to replace SublimeText.

Re: Lime Text: Open Source Sublime Text clone

#68
post #61
post #37

Earlier quoted context omitted.

60 bucks is less than an hour's pay for many developers. We're talking about a tool that gets used for > 8hrs/day in many cases. Other industries would DREAM of having tools this cheap! * edited to remove the word "most" which seems to be upsetting some people.

> 60 bucks is less than an hour's pay for many/most developers WHAT? Where?

In NYC, senior devs can charge 2x that. I assume silicon valley is the same way.

Re: Lime Text: Open Source Sublime Text clone

#69
Few months ago I moved from ST but I would come back to a similar open source solution if it implemented IDE features on packages. So I can have two shortcuts, one opens with everything IDE-like, the second one would only load a few packages and be very Sublime-ish. Fast and simple.

Re: Lime Text: Open Source Sublime Text clone

#70
post #47

Am I the only one who immediately wondered how Atom was doing when seeing this article? :D

I would love for Atom to make some progress. The last time I tried it I really liked it, however it was way too slow to be useful to me. There was a perceivable delay between when I typed a character and when it showed up on screen. This is a deal breaker for an IDE, IMHO. Then again, it is a really young editor and has a lot of room to grow and mature. So, here's to both Lime Text & Atom. May our text processing fut…

If you liked what you saw, you should try it again soon. There core editor components were rewritten in React, which lead to some noticeable performance gains:

http://blog.atom.io/2014/07/02/moving-atom-to-react.html

Beyond that, there are also more performance optimizations coming:

https://github.com/atom/atom/pull/3154

The only two things I miss from Sublime are "find in project" and "go to symbol in project". Atom's implementations of those need some work. But everything else is as good or better than Sublime. And it's really easy to contribute and get pull requests merged.

As far as I can tell from watching development, GitHub has at least 4 full-time engineers working on Atom.

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