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How To Validate Your Business Idea By Testing A Hypothesis

hatchery.io

41–50 of 62 posts

Re: How To Validate Your Business Idea By Testing A Hypothesis

#41

This kind of advice pops up on HN from time to time and while I believe it to be valuable, I guess it is at least incomplete. Here are two stories from my failed ventures to augment this advice: 1) Years ago I started a small side-business with a few colleagues. It was a web-based service for a very specific group of clients. Best of all: The idea had already been validated. We had our first paying customer before we…

The problem with the landing-page-and-email-addresses method is that it's impersonal. It's also a low-commitment activity. It's so easy to sign up for something, and it requires so little conscious thought. You will get a lot of false positives because of that.

It's counterintuitive to some extent, but consider a two-phase signup process: a landing page plus an email validation of some kind, or perhaps a two-step signup process on the landing page. There will be a noticeable drop-off between Step 1 and Step 2, and that's good. Those are probably people who would have washed out anyway, and you no longer have to waste time catering to them as false positives. [1]

I'm not saying this was necessarily your issue, but a lot of people run into problems with hypothesis testing by conflating it with marketing or growth hacking. It's not. You're not trying to optimize a hypothesis test for pure signup volume. You're trying to use a hypothesis test as a filter: for the right audience, for your problem/solution statement, and for the value proposition you've chosen to test.

You don't want signup to be a total pain in the ass, but at the same time, you don't want it to be so easy that it loses meaning as a signal of intent.

[1] Caveat being that you still want to probe, and perhaps ask people who've bounced between 1 and 2 why they did so. Sometimes it really is just a UX issue. But in my experience, if someone really has the problem you're addressing, he or she will stick through a two-step signup or validation process.

Re: How To Validate Your Business Idea By Testing A Hypothesis

#42
I'm trying an idea for a small project that I am sure I stole from Hacker News.

I run a football pool at my office, and I was manually creating each week's list of games. So I scratched my own itch and automated this as much as possible (some manual work). I've made the results available on footballpickempool.net. It simply offers weekly pool sheets for the full season, and results will also be posted. I know many people could find this useful, but not necessarily a paying audience for such a simple offering.

The validation idea I'd seen before was to offer a link to a "feature," and see how many people click on it. So I have a "Start a League" link. The page let's them know that this feature is not available yet. And I also have a Google form on the page asking if anyone would pay a small amount for this feature.

Hopefully I see some results as the upcoming season starts.

Re: How To Validate Your Business Idea By Testing A Hypothesis

#43
I can give these two piece of advice.

1) Don't delude yourself into thinking you're "changing" the world (for some ridiculous definition of changing). It's most likely that you aren't. Focus on the business fundamentals.

There's an awful lot of startups making very ho-hum products -- small incremental improvements to existing things or dead end paths that nobody would ever possibly want. They've convinced themselves and their VCs that if only the entire world starts using their chat app or appointment reminder, that world peace would break out and we'd live in a Bill and Ted future where Rock music unites us all. They then build a business model that actually requires some percentage of humanity to get on board with their app to become profitable.

They also forget that to the VCs, they don't care about changing the world, the company is the product and in the end the company will be sold for parts to the highest bidder. The business needs to optimize for this case because this is what the end-game looks like. Not a neon colored future where everybody is playing air guitar and peace and tranquility because they used your app.

2) If you're bringing lots of technology into the startup, it's not necessarily an advantage. Technological debt can absolutely cripple you. And by the time you've realized it, you're completely out of money and left with old technology that nobody wants.

I know of a more than a few startups that get kicked off with a million lines of existing software. They think it's the matter of some source clean up and some new paint on the front end and it'll be easy street. Inevitably, they spend most of their VC investment bringing this legacy to market and getting customer #1. Feedback from early customers is positive, but with one caveat, "this software needs to do x, where x requires a fundamental rewrite of the entire product. By the time a decision is made to start a ground-up rewrite to support x the company is a couple years in and has lost all of the momentum a startup needs when coming out of stealth mode.

rewrite = reboot of the company.

You accomplish the rewrite, pitching it as the next version, but shifting entire technology stacks doesn't feel like a version bump to the customers (it's a huge investment for them as well). All the sales activity you've done over the last year is also junk, unless you feel like supporting the old and new versions simultaneously, and you probably don't have the resources to do that well.

By the end, you're out of VC, coasting on what your sales team is pulling in, but not moving revenue in enough of a positive direction to exit or raise another round. You try to sell it on the cheap and recoup the VC, but buyers are wary of the now very old technological debt you've accumulated and the small customer base you're bringing to the deal. Along the way you pick up some very onerous, non-friendly software licenses for some of your components -- %of gross revenue or something even more onerous like GPLv3 which makes your entire technological investment worthless. Buyers doing due diligence decide not to buy. Your company is a zombie at this point.

Re: How To Validate Your Business Idea By Testing A Hypothesis

#44
post #36
post #25

Earlier quoted context omitted.

Indeed, rather than just asking if they'll sign a contract, you can pull out a Letter of Intent [1] and ask them to actually sign it. You can explain that they're not legally binding if you need to keep people from freaking out. But there's something about signing an official-looking document that a) makes people take it seriously, and b) makes people more likely to really sign up when you come back to them. Dependin…

Please, no. As soon as someone starts trying to maneuver me to take money out of my wallet, I'm gone . It's not my problem that you don't know if your product is good or not. There is no way on earth I'm signing anything, giving you a credit card number, or what have you. I'm utterly shocked that this is considered a good way to gauge interest in a product. Even if I really am interested, so what? I have a budget, my…

So in which situations would you buy something?

Not trying to be snarky or anything, I know yours is a common opinion so I'm just wondering what would be a less offensive way to test the waters?

Perhaps - do the conversation, leave some contact details, give them the papers but just say, "look, no pressure, I'll leave this with you and let you think about it." Then see how many people get back to you?

Re: How To Validate Your Business Idea By Testing A Hypothesis

#45

This kind of advice pops up on HN from time to time and while I believe it to be valuable, I guess it is at least incomplete. Here are two stories from my failed ventures to augment this advice: 1) Years ago I started a small side-business with a few colleagues. It was a web-based service for a very specific group of clients. Best of all: The idea had already been validated. We had our first paying customer before we…

> but as we had to learn the hard way nobody was willing to pay for it.

I was part of a startup a few years ago with some really cool technology and good market validation. Somehow we got connected to a very well known media and technology company and were brought in to sell our product to them. The founders, star struck, pulled out all the stops on our presentation, flying people cross country, buying up demo data, the works. They saw the potential install base * our license cost (even at discount) and were thinking immediate exit.

During the demo there were oohs and ahhs at all the appropriate places especially around certain features we really wanted to show off. Questions were constant and detailed and follow ups were planned before we even left the room. High fives were given in the parking lot.

Over the following weeks calls were vague, "hard to coordinate all these people" "he's on travel" "she's changed departments"

Weeks turned into months, calls just stopped being returned.

The deal was put into back burner status with lots of finger pointing.

One day, a year or so later, one of our employees came back from a tradeshow pointing at a flyer they had picked up from that company's booth. It described a new feature in their technology offering that was an exact copy of some of what we had shown in our demo. The copy even used a term we had coined for the demo. The screenshot looked more or less like that piece of our product, reskined for their technology.

Lawyers were consulted.

The end result was that they hadn't done anything wrong, just copied an "idea" they had seen. But as a result we were effectively locked out of their market segment. They had simply done the math, develop it in house or pay a license fee per use and it had been cheaper to do it all in house. By buying relevant data and making a demo so complete you could make actual decisions off of it, we had even shown them what they should aim for, what worked, what didn't work. We helped them optimize their development process and made the decision to do it all in house even easier.

Re: How To Validate Your Business Idea By Testing A Hypothesis

#46
post #3

While I do see the value of validation, this is not a silver bullet. People try to simplify things, find patterns, but this cannot always work. There are so many reasons why I would not want to validate things: - Sometimes, people will not tell you what they want, because often they do not know what they want, until you show it to them. Someone smarter than me said this before. - People judge from their experience. Y…

There are lots and lots of rules for good visual composition, of which "good photographs" are a subset.

Some people instinctively understand them. Some people have spent years painstakingly learning them, and now choose to break them from time to time.

But there are plenty of rules, and if you're not already a genius or an expert, learning and following those rules is a reliable way to improve your photography.

Re: How To Validate Your Business Idea By Testing A Hypothesis

#47
post #3

While I do see the value of validation, this is not a silver bullet. People try to simplify things, find patterns, but this cannot always work. There are so many reasons why I would not want to validate things: - Sometimes, people will not tell you what they want, because often they do not know what they want, until you show it to them. Someone smarter than me said this before. - People judge from their experience. Y…

>"There are no rules for good photographs, there are just good photographs". There are also lots and lots (and more lots) of bad photographs. There might not be specific rules for taking really stand-out pictures, but there sure are good rules for what not to do.

And yet a lot of times the best photographs are the ones that break the rules of what not to do...

Re: How To Validate Your Business Idea By Testing A Hypothesis

#48
post #36

Earlier quoted context omitted.

Please, no. As soon as someone starts trying to maneuver me to take money out of my wallet, I'm gone . It's not my problem that you don't know if your product is good or not. There is no way on earth I'm signing anything, giving you a credit card number, or what have you. I'm utterly shocked that this is considered a good way to gauge interest in a product. Even if I really am interested, so what? I have a budget, my…

So in which situations would you buy something? Not trying to be snarky or anything, I know yours is a common opinion so I'm just wondering what would be a less offensive way to test the waters? Perhaps - do the conversation, leave some contact details, give them the papers but just say, "look, no pressure, I'll leave this with you and let you think about it." Then see how many people get back to you?

Coin. (onlycoin.com)

They showed a video of what the card would do and how it would work. I actually have no idea if it will work, or does work, but it looks like it works in the video. It looks like they have something awesome. And it won't be $2000 to buy one.

They said, it should be ready within a year and you can reserve one now for 50% of the sale price (regular price $100).

So I bought one, even though I am aware that the product might never come to fruition and that my $50 might disappear. A lot of other people bought, too. I have gotten updates and I have no reason to believe I won't get my product and I'm excited that I got in on it.

But...

What did I buy, really?

I saw a guy on a video using Coin, showing how it would work, selecting different options on his card, answering all my potential questions. Man, it sure looks sweet and I can't wait to have one...

except...

did Coin really exist or did they just do a video to show how it could exist? Does it matter? I have pretty good video equipment and coding skills...and I've even hired actors for videos and done pretty well...what would stop me from hiring an actor, shooting a commercial for something like Coin, and then collecting thousands of dollars to fund the actual creation of the product?

Nothing. I just didn't think of it and didn't act on it, and they did. I'm not saying that's what they did at all, I'm just saying that could be done.

That's market validation. They sold thousands of Coin based on their idea. I have no idea if they even had working code or product, or if they were just validating whether it would sell.

Re: How To Validate Your Business Idea By Testing A Hypothesis

#50
post #36
post #25

Earlier quoted context omitted.

Indeed, rather than just asking if they'll sign a contract, you can pull out a Letter of Intent [1] and ask them to actually sign it. You can explain that they're not legally binding if you need to keep people from freaking out. But there's something about signing an official-looking document that a) makes people take it seriously, and b) makes people more likely to really sign up when you come back to them. Dependin…

Please, no. As soon as someone starts trying to maneuver me to take money out of my wallet, I'm gone . It's not my problem that you don't know if your product is good or not. There is no way on earth I'm signing anything, giving you a credit card number, or what have you. I'm utterly shocked that this is considered a good way to gauge interest in a product. Even if I really am interested, so what? I have a budget, my…

Maybe not such a good suggestion for a consumer-oriented product, but I've heard that this approach works well for B2B.
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