Earlier quoted context omitted.
You're making the incorrect assumption that apple would in fact emulate. As they control the whole stack, they can (relatively) quickly switch architectures. They'd lose the market that does in fact install windows on mac hardware, though that is likely a negligible niche. So for the vast majority of their customers there would not be a performance penalty. Quite the opposite. Apple chips are in terms of tech already…
No. You also lose compatibility with every game and most major applications like Adobe, since all of these use lots of highly optimized, handwritten assembler code for critical sections, as well of all code paths using x86 vector instructions or other hw acceleration. Thanks but no thanks.
Macintel: The End Is Nigh
101–110 of 156 posts
Re: Macintel: The End Is Nigh
#102Why should we listen to someone who doesn't know what quotes do in search queries?
Re: Macintel: The End Is Nigh
#103Re: Macintel: The End Is Nigh
#104What would happen to the cost, battery life, and size of an A10-powered MacBook Air? It would be worse in almost every aspect. The cost wouldn't change much, and Apple wouldn't profit much more from the switch. The cited CPU cost is the suggested retail price . Apple's volume lets them negotiate huge discounts. Battery life would go up a bit, but battery life is already pretty good on Apple laptops. My 2013 11" Air g…
No fan noise, no fan volume, no openings for dust to get inside the system. I personally can't wait until laptop fans go away.
Re: Macintel: The End Is Nigh
#105I wonder if this will mean the end of Flash Player for Mac? Will Adobe bother releasing an ARM version?
Re: Macintel: The End Is Nigh
#106What would happen to the cost, battery life, and size of an A10-powered MacBook Air? It would be worse in almost every aspect. The cost wouldn't change much, and Apple wouldn't profit much more from the switch. The cited CPU cost is the suggested retail price . Apple's volume lets them negotiate huge discounts. Battery life would go up a bit, but battery life is already pretty good on Apple laptops. My 2013 11" Air g…
You're forgetting about there being no fan. No fan noise, no fan volume, no openings for dust to get inside the system. I personally can't wait until laptop fans go away.
When you start getting into "laptop level" power (ie comparable to pentium), even at the ARM level, you start seeing fans. For example, the first generation nvidia shield.
Re: Macintel: The End Is Nigh
#107I'm saddened that nobody ever brings up video games when talking about these architectural shifts. Practically all PC games in the past few decades have been written for x86, and most of them will never be patched for ARM compatibility. These games are as important to many of us as movies or music, and yet I fear they're destined to disappear from our cultural memory if this shift ever happens. Virtualization just wo…
Opening the source would help quite a lot with that.
Re: Macintel: The End Is Nigh
#108I wonder if this will mean the end of Flash Player for Mac? Will Adobe bother releasing an ARM version?
> I wonder if this will mean the end of Flash Player for Mac? You say that like it's a bad thing. I wish Flash on Mac would die die die. Youtube has the ability of showing me non-flash video on a Mac. And yet they often won't. The exact same video that won't play on a Mac will play just fine on an iPad. Evil bastards! With Flash dead, Google wouldn't be able to demand I use it.
Re: Macintel: The End Is Nigh
#109also, the self noted digressions in the article arent even funny, feels like someone with an english degree and subscription to "i can spell x86" magazine wrote this article
Re: Macintel: The End Is Nigh
#110From the article: > Because of this excess baggage, an x86 chip needs more > transistors than its ARM-based equivalent, and thus it > consumes more power and must dissipate more heat. This is true but it ignores the primary reality of "desktop class" processor design today: RAM is the bottleneck in a really major way and most of a desktop class CPU's transistors are dedicated to overcoming this. In the ancient days,…
Problem here is that you are mixing memory latency and memory bandwidth together. We have memory that can easily sustain 16 simultaneous cores in bandwidth (and honestly, memory bandwidth potential is mostly untapped - you only see higher bandwidth benefits for integrated GPUs because they have many more execution units demanding more data). Meanwhile, the latency has been getting worse. The refresh rates increasing…