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Game about squares

gameaboutsquares.com

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Re: Game about squares

#91
post #63

The author is intentionally limiting this app to touch-only for touch-capable users. This breaks the game for anyone wanting to use a touchpad or mouse on their touchscreen laptop. The offending code (from http://gameaboutsquares.com/game.c.js , beautified): (function($) { try { document.createEvent("TouchEvent"); return; } catch (f) {} var eventMap = { mousedown : "touchstart", mouseup : "touchend", mousemove : "tou…

Why are people doing this? There must be a reason.

Re: Game about squares

#92
post #78

Beautiful, polished, fun! Contrary to most people here, I actually like the comments between levels, and the "no instructions" policy just made it better. I wish more games were like this. Nicely done, I have no negative comments to make. I'd totally pay for this.

One can argue it isn't "no instructions". The symbols have colors and arrows. How much more do you want? Someone that can't figure out how it works from that won't get very far anyway.

Re: Game about squares

#94
post #76

Earlier quoted context omitted.

I'm curious what would stop someone from directly copying his code and sticking it in an webview of an android app.?

Google would probably ban the developer for life. Not sure about iTunes AppStore.

Is that hyperbole or would Google actually do that?

I'm not familiar with the Play Store or Android in general but it seems like a lot of clones and cheap ripoffs are available.

Re: Game about squares

#95
My strategy with the harder levels was to divide it into 2 parts:

1) Ignore the colors and just figure out how to get the pieces on the goal squares (working backwards helps a lot).

2) Find a cyclical part of the puzzle that lets you swap the order of tiles.

Then you just look for any color-agnostic states in Part 2 that overlap with Part 1.

Re: Game about squares

#97
From level 25 forward ( minus 26, spirals seem to be easy to simulate for my brain ) it's a fascinating example of how your subconscious bruteforces.. I managed to finish 25 and 27 but I honestly have no idea how I did it and if I had to do it again it'd take a while.

I was wondering, for you guys out there that went past 25, were you able to visualise how the puzzle worked and plan out the moves or did you try different stuff until you got in a situation that seemed solvable and then baffled at the realization that you actually did it?

Re: Game about squares

#99

Suggestion : add keybindings. I'm spoiled by 2048 I want direct repeated manipulation at my finger tips. :)

Maybe tab to change the selected square and enter to make it move, since there's only one direction?
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