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My first app: Habit Streaks

itunes.apple.com

31–40 of 52 posts

Re: My first app: Habit Streaks

#31

Nice work! I especially like how you introduce the functionality with a couple default tasks. Criticism/suggestions: * It feels like I should be able to touch a task to select it (to show history?) * I'd rather not be required to enter a note * Redo-ing a habit still shows all the old notes (and crashed the app once) * Swiping left to hide the redo/stats causes the delete button to briefly flash in a clunky way

A few questions:

- What do you mean by history? What would you like to see when a Habit is selected?

- Thanks for pointing that out. I figured not all habits require a note.

- i will look in to those two bugs.

Thanks for the feedback, I really appreciate it.

Re: My first app: Habit Streaks

#32
post #24

It looks like a great idea, and a well designed app. Even as much as I want it, I'm afraid I can't justify spending $0.99 for a productivity app. Just my opinion, I would much rather have an occasional ad, with an in-app purchase to get rid of ads. Thereby, if I really loved and used the app, I would pay the price. Otherwise, I'm afraid not. Still a good looking app though!

How did you afford your iPhone?

Re: My first app: Habit Streaks

#33
post #8

Earlier quoted context omitted.

Congrats on the ship! But...why is it paid? If you're trying to develop a reputation for yourself, as well as get that early user feedback, I think you're making your job harder. Yes it's only 99 cents, but there's a tremendous amount of hesitancy to buy an app when there's such a strong expectation of getting for free. Being a first time app developer, developing an app in a crowded market place, only compounds that…

>>But...why is it paid? Because he wants to be rewarded in a small way for his efforts? Geez it's 99 cents - 30% Apple cut.

I get that. But he's asking a community for feedback. It's like asking someone to coffee to pick their brain, and then asking them to pay for your coffee because you didn't have time to run to the bank.

You can give us a free download link or a web version.

Downvote me if you must, but I think it's tacky.

Re: My first app: Habit Streaks

#34
post #9
post #8

Earlier quoted context omitted.

Congrats on the ship! But...why is it paid? If you're trying to develop a reputation for yourself, as well as get that early user feedback, I think you're making your job harder. Yes it's only 99 cents, but there's a tremendous amount of hesitancy to buy an app when there's such a strong expectation of getting for free. Being a first time app developer, developing an app in a crowded market place, only compounds that…

You're completely right. I made 99 cents though to validate first if people would actually buy based on icon/keywords/screenshots. I submitted an update yesterday to make it free though, seeing how little reviews I am getting.

Experimentation - I love it :). I'll make a note to check it back out in a week to see if it's avail.

Re: My first app: Habit Streaks

#35

Earlier quoted context omitted.

>>But...why is it paid? Because he wants to be rewarded in a small way for his efforts? Geez it's 99 cents - 30% Apple cut.

Plus you gotta pay to play in the App Store. If he sells 100ish of these, he's covered his developer fee for the year. To me, that's a successful ship.

Fair point - all depends on your goals / ambitions for a project. Given his story of creating his first app, your suggestion be a perfect first goal.

Re: My first app: Habit Streaks

#36

Earlier quoted context omitted.

>>But...why is it paid? Because he wants to be rewarded in a small way for his efforts? Geez it's 99 cents - 30% Apple cut.

I get that. But he's asking a community for feedback. It's like asking someone to coffee to pick their brain, and then asking them to pay for your coffee because you didn't have time to run to the bank. You can give us a free download link or a web version. Downvote me if you must, but I think it's tacky.

I understand your point. I didn't mean to do it like this, I was trying to get validation (with $1) from actual customers, not the HN community.

Re: My first app: Habit Streaks

#37
Congrats! Quick nitpick - fix your icon in the app store itself. Looks like you have the corner radius from iOS6 on your icon so you get some black edging in the corner. I usually just export a square version for the iTunes image, they'll add corners as needed.

(great template: http://appicontemplate.com)

Re: My first app: Habit Streaks

#39
post #2

2 months ago I had only some basic HTML/CSS experience and was tired of only dreaming of shipping some product. I put myself through many long hours of courses with Treehouse and a lot of help from the community over at Stackoverflow and released my first app. I'm very proud of just that, shipping something. Any feedback would be very appreciated!

This is very inspirational, congratulations. I suppose I am where you were at 2 months ago. Have basic HTML/CSS and starting to learn fundamentals of JS and want to start actually completing projects. Would you recommend Treehouse?

Re: My first app: Habit Streaks

#40
post #39
post #2

2 months ago I had only some basic HTML/CSS experience and was tired of only dreaming of shipping some product. I put myself through many long hours of courses with Treehouse and a lot of help from the community over at Stackoverflow and released my first app. I'm very proud of just that, shipping something. Any feedback would be very appreciated!

This is very inspirational, congratulations. I suppose I am where you were at 2 months ago. Have basic HTML/CSS and starting to learn fundamentals of JS and want to start actually completing projects. Would you recommend Treehouse?

I definitely recommend Treehouse. All it is putting in the time and more importantly, at least for me, was having a purpose. Knowing what you are going to build to have in mind while you learn is key to staying motivated. It is also very rewarding to implement little by little what you know towards your project.
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