> "What about load times and performance?!?!"
If you're rendering everything on the client like that, how many HTTP requests are you making, other than the initial 3 (stylesheet + javascript + html document)?
I'm especially focusing on mobile performance, here. On 3G you have 200-2500ms latency on the control plane, 200ms latency for dns lookup, 200ms latency on establishishing a tcp connection, your TLS handshake will have a latency anywhere from 200-400ms and the actual http request will have a latency of 200ms.
That's 1000-2900ms per http request, minus 100 if your client can cache DNS responses (and everything is on the same domain). Sometimes these will be multiplexed. You can't count on it though. 4G is only marginally better: you have an overhead of 240-500ms on 4G.
And none of that takes into account the time it takes your server to process a request, or the time it takes for the client to parse and execute your rendering codebase.
If you're aiming for sub-1000ms request-to-glass, you can't follow the advice of this book (don't render anything on the server ever) - unless you don't mind the client showing a loading animation for the 2-15 seconds it'll take to load your "app."
(good luck with that mobile bounce rate)
0. https://www.youtube.com/watch?v=Il4swGfTOSM