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Google Cardboard

developers.google.com

111–120 of 138 posts

Re: Google Cardboard

#111

I did something like this using the open source vnc viewer for android. I had the idea that you could make a 10,000 x 10,000 pixel virtual screen and then use it for programming. You could turn your head and phone would then show a different part of the screen. Also I had it so if you tilted your head left or right it would zoom in or out based on the direction. It worked well enough, but my phone's resolution was on…

I'm sort of interested in the source code, and what you're up to now, but I didn't see an email address in your profile?

Re: Google Cardboard

#112

Seems like Google copied this idea: http://www.refugio3d.net I actually built something similar myself in December 2013 for iPhone, using just some cardboard and a couple of magnifiers I bought in a book shop the same day. It works surprisingly well, and I was really proud of myself. ... Afterwards I discovered Refugio, and I realized it wasn't a new idea at all. Now it is Google's idea.

No reason to assume they copied anything. Parallel near-simultaneous invention is getting more and more common. There are many people simultaneously inventing.

Re: Google Cardboard

#114
my co-worker's sister-in-law got paid $12019 the prior week. she gets paid on the laptop and bought a $391300 house. All she did was get fortunate and put to work the steps uncovered on this web site ,,,,,,,, ,,,,,,,, WWW.MAX43.COM

Re: Google Cardboard

#115
The most important thing is that users must have low latency to make the VR work efficiently... This is a very good initiative taken by Google to let users design their own VR.

Re: Google Cardboard

#116
post #8

Somebody should do a Kickstarter to make and ship copies of this kit for $5 or $10.

You can order one here... http://www.dodocase.com/products/google-cardboard-vr-goggle-... (full disclaimer, this is my company, we make and ship lots of stuff so this will get delivered, unlike some kickstarter projects)

Do you deliver outside the US? http://www.dodocase.com/pages/shipping-and-returns doesn't seem to say at all. UK here, but people all over the place may want to know.

Re: Google Cardboard

#118

What is cool: you can also see the 3D image without any aids; just by crossing your eyes while looking at the 2 images. This way you can see the tracking in action. Their appears a 3th image in the middle which you need to focus on and on both sides a non-depth "ghost" image. Takes a bit of practice! (Not sure if this is damaging to your eye sight; try at your own risk)

I don't think you'll get the right effect, if you cross your eyes your left eye will see the image intended for the right eye (the lenses don't focus on the opposing image). Still seems to give some sense of depth, though.

Re: Google Cardboard

#120

I just tried it; the latency is much higher than the Oculus Rift but it's still enjoyable. The demo app mainly has you flying around various places on Earth, but this comes with an SDK for further development. I watched some folks in my office put it together and there was a bit of confusion as to how it was supposed to assemble (also reflected in some comments here as well). The three biggest annoyances of the setup…

> In particular, it would be good to put some kind of soft rubber grommet around the edges and then use some sort of head strap so you didn't have to hold it all the time.

Sounds easily fixable with a bit of sugru

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