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Oculus to Acquire Carbon Design Team

oculusvr.com

21–30 of 51 posts

Re: Oculus to Acquire Carbon Design Team

#21
An Oculus controller to go with the headset is looking more and more likely. I'm guessing that it will be similar to the PlayStation Move controller but with infrared instead of visible light tracking. They're already doing infrared tracking for the headset, so it would be easy to track a couple of controllers as well.

Re: Oculus to Acquire Carbon Design Team

#22

An Oculus controller to go with the headset is looking more and more likely. I'm guessing that it will be similar to the PlayStation Move controller but with infrared instead of visible light tracking. They're already doing infrared tracking for the headset, so it would be easy to track a couple of controllers as well.

Not necessarily. Most people are going have the headset hooked up at a desk because that's where the computer lives, so you'd need a really big field of view to see hands while seated up close to the desk. My webcam sees my face reliably, but it definitely doesn't see my hands.

Additionally, controllers that you wave around don't do well with blindness to your surroundings. If they make a controller I'd expect it to be more similar to Razer's Hydra, though hopefully cheaper.

Re: Oculus to Acquire Carbon Design Team

#23
post #18

Why is it said that Oculus acquired them, instead of Facebook? Doesn't Oculus not really exist anymore (as a company)?

Since they operate independently and likely have their own cash pile for stuff like this, the legal entity making the purchase is actually Oculus. Same with like Nest/Google AFAIK.

I wondered the same thing about Nest/Google the other day.

It could also be an abstraction on the part of Google/Facebook to hide their associations with the brand, to avoid brand reputation damage of some sort.

Re: Oculus to Acquire Carbon Design Team

#24

An Oculus controller to go with the headset is looking more and more likely. I'm guessing that it will be similar to the PlayStation Move controller but with infrared instead of visible light tracking. They're already doing infrared tracking for the headset, so it would be easy to track a couple of controllers as well.

Not necessarily. Most people are going have the headset hooked up at a desk because that's where the computer lives, so you'd need a really big field of view to see hands while seated up close to the desk. My webcam sees my face reliably, but it definitely doesn't see my hands. Additionally, controllers that you wave around don't do well with blindness to your surroundings. If they make a controller I'd expect it to…

If they were going to do a magnetically tracked controller like the Razer Hydra they would have bought Sixense by now, or at least partnered with them. I'm pretty sure they're not going to do that. They want sub-millimeter absolute tracking accuracy and magnetic tracking can't deliver that.

Re: Oculus to Acquire Carbon Design Team

#25
post #15
post #8

I keep thinking the long term goal here is not an Oculus Rift product, but devices that tie in augmented reality and marketing / sales, with hooks to your Facebook account. I honestly see them ditching anything to do with a game display device.

Knowledge gained working with a renderer and two screens can be used with camera(s) and one screen, such as what a cellphone/tablet/computer has.

I don't know exactly how you meant 'two screens' (two experienced screens, or two hardware screens?), but in case you meant the latter, there is only one screen.

https://www.ifixit.com/Teardown/Oculus+Rift+Teardown/13682

Re: Oculus to Acquire Carbon Design Team

#27

An Oculus controller to go with the headset is looking more and more likely. I'm guessing that it will be similar to the PlayStation Move controller but with infrared instead of visible light tracking. They're already doing infrared tracking for the headset, so it would be easy to track a couple of controllers as well.

I hope not, everybody's doing that. They should make affordable VR gloves.

Re: Oculus to Acquire Carbon Design Team

#28
post #27

An Oculus controller to go with the headset is looking more and more likely. I'm guessing that it will be similar to the PlayStation Move controller but with infrared instead of visible light tracking. They're already doing infrared tracking for the headset, so it would be easy to track a couple of controllers as well.

I hope not, everybody's doing that. They should make affordable VR gloves.

Gloves are a possibility, but pure gesture input just doesn't work (as repeatedly demonstrated with Wii, Kinect, and Leap Motion). Whatever they release, it needs to have at least a few buttons and probably an analog stick or two.

Re: Oculus to Acquire Carbon Design Team

#29
post #27

Earlier quoted context omitted.

I hope not, everybody's doing that. They should make affordable VR gloves.

Gloves are a possibility, but pure gesture input just doesn't work (as repeatedly demonstrated with Wii, Kinect, and Leap Motion). Whatever they release, it needs to have at least a few buttons and probably an analog stick or two.

All those systems can't deal with self-occlusion of the fingers but gloves can deal with it. Also, the gloves can be out of sight of the user (hands behind the back)and still be effective.
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