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Oculus to Acquire Carbon Design Team

oculusvr.com

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Re: Oculus to Acquire Carbon Design Team

#3

So why would Oculus acquire Carbon Design, rather than contracting them to design/build their products?

They're considering a whole family of products to allow you to interact with the virtual world?

Guns, gloves, vests that make you feel like you've been hit, chairs that make you feel like you're accelerating, rotating seats like NASA uses at Space Camp, etc.

EDIT: Walking platforms like the Virtuix Omni, force-feedback devices, scents, and on and on...

Re: Oculus to Acquire Carbon Design Team

#5

So why would Oculus acquire Carbon Design, rather than contracting them to design/build their products?

Why would a company hire an employee rather than contracting them out to do the same work? Bingo. User Bane understands why:)

Because you think you'll continue needing the service the employee provides in relative perpetuity.

Re: Oculus to Acquire Carbon Design Team

#6

So why would Oculus acquire Carbon Design, rather than contracting them to design/build their products?

Because they've already been using them as a contractor* and decided it would make sense to bring them in-house full-time.

* "We’ve been working with Carbon for nearly a year on multiple unannounced projects."

Re: Oculus to Acquire Carbon Design Team

#8
I keep thinking the long term goal here is not an Oculus Rift product, but devices that tie in augmented reality and marketing / sales, with hooks to your Facebook account. I honestly see them ditching anything to do with a game display device.
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