8088 Domination Post-Mortem, Part 1
trixter.oldskool.org
8088 Domination Post-Mortem, Part 1
1–10 of 111 posts
Re: 8088 Domination Post-Mortem, Part 1
#2[deleted]
Re: 8088 Domination Post-Mortem, Part 1
#3The work is very impressive, but the part I loved most was how even
after deciding the problem was "impossible" to solve, he kept at it:
> "Then I thought about the problem for 7 years."
Re: 8088 Domination Post-Mortem, Part 1
#4I never knew CGA could do 16 colors. In my memory 16 colors is EGA.
Re: 8088 Domination Post-Mortem, Part 1
#5Wow - Trixter from Hornet - haven't heard that name in a long time. Always fun to dip back into the demoscene every now and then. Think I might just break out my Mindcandy dvd tonight.
Re: 8088 Domination Post-Mortem, Part 1
#6I never knew CGA could do 16 colors. In my memory 16 colors is EGA.
That caught my attention as well. I wish I knew this trick 3 decades ago.. http://en.wikipedia.org/wiki/Color_Graphics_Adapter#160.C3.9...
Re: 8088 Domination Post-Mortem, Part 1
#7As a person who started with 24-bit colors, I only have a lot of respect for Jim.
Re: 8088 Domination Post-Mortem, Part 1
#8This is truly impressive, I'm amazed by how fast it renders. So I guess Mr. Gates was right, you only need 64k...
Re: 8088 Domination Post-Mortem, Part 1
#9The Spaceballs references almost makes me cry of nostalgia. Thanks!
Re: 8088 Domination Post-Mortem, Part 1
#10The references to Spaceballs left a nostalgic tear in my eye.