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Pixel Art + Star Trek = Pixel Trek

pixeltrek.com

21–30 of 61 posts

Re: Pixel Art + Star Trek = Pixel Trek

#21
post #6

Not the author here, just thought this was cool. My dream is to find a fully 3d realized model of the Enterprise, with working comm and internal computer systems that my friends and I can all pile into and adventure around the universe. At least with this I can run around and figure out where all those mysterious bathrooms are.

I realize this is nothing like what you're looking for, but your comment reminded me of it. There's a game called Artemis ( http://www.artemis.eochu.com/ ) that's a ton of fun. Essentially you can get a bunch of friends together with their laptops, desktops, android/iphones, tablets and all play together. You have people manning all different parts of the ship and go have battles in space. It's a lot of fun with the…

Reminiscent of Space Team: http://www.sleepingbeastgames.com

(less serious, shorter play times, jut as fun)

Re: Pixel Art + Star Trek = Pixel Trek

#22

This is pretty neat in the art and navigation around the ship alone. I'm not sure otherwise if I understand the objective :-) Are you planning to make it interactive? Thanks for the nostalgia.

I opened this page with the expectation too see some simple images, only to find myself walking through the enterprise. Awesome! But then I was wandering around enjoying the scenery with no clue what to do and very little interaction. Don't get me wrong, it's really cool. Please bring more, there's a lot of potential.

Re: Pixel Art + Star Trek = Pixel Trek

#24
post #6

Not the author here, just thought this was cool. My dream is to find a fully 3d realized model of the Enterprise, with working comm and internal computer systems that my friends and I can all pile into and adventure around the universe. At least with this I can run around and figure out where all those mysterious bathrooms are.

Full life-size ship with all rooms filled out has been built in minecraft at least - http://minetrekshipyards.wikispaces.com

Re: Pixel Art + Star Trek = Pixel Trek

#26
Given all the people in this post that are talking about wanting a 3D Star Trek game that lets you explore ships, I think I should plug RPG-X, a free game based on Star Trek: Elite Force that lets you do just that. [1]

Full disclosure: I helped develop parts of RPG-X and I administrate the site where most of the community sits now.

[1] http://www.last-outpost.net/rpg-x/

Re: Pixel Art + Star Trek = Pixel Trek

#27

In the Foyer...there's ET??? EDIT: Screencap: http://postimg.org/image/6gggn4rsz/ EDIT 2: Btw, I love it. I'm having fun trying to get to the lower decks.

Sigh, even retro Starb Trek pixel art is infected by casual sexual objectification of (exclusively) women, with short skirts and huge chests.

Re: Pixel Art + Star Trek = Pixel Trek

#28
post #23

Having this on in the background compliments it ("Star Trek TNG Ambient Engine Noise (Idling for 24 hrs)"): https://www.youtube.com/watch?v=ZPoqNeR3_UA Alternatively to mix BSG into it: https://www.youtube.com/watch?v=vOfPGbZoT4Y

If you want a highly customizable in-browser Star Trek ambient engine noise, check out this: http://mynoise.net/NoiseMachines/spaceshipNoiseGenerator.php

Re: Pixel Art + Star Trek = Pixel Trek

#29

Earlier quoted context omitted.

looks like there will be a way by going to the battle bridge, but there's a locked door with passages behind it, probably still under costruction; check back later.

Right, I personally can't get past the foyer.

that's not how you get to the battle bridge... I can't get past the foyer, either.

Re: Pixel Art + Star Trek = Pixel Trek

#30

Given all the people in this post that are talking about wanting a 3D Star Trek game that lets you explore ships, I think I should plug RPG-X, a free game based on Star Trek: Elite Force that lets you do just that. [1] Full disclosure: I helped develop parts of RPG-X and I administrate the site where most of the community sits now. [1] http://www.last-outpost.net/rpg-x/

I was a developer on a Star Trek Online MMO game (at Perpetual Entertainment, before Cryptic Studios). The most requested feature from beta testers was "ship interiors". The game designers were ex-Blizzard people, so they were recreating what we jokingly called "WoW in Spaaaace". People were clamoring for "Star Trek: The Sims", but we wouldn't give it to them, probably because it would only appeal to a small number of hard core fans.

A good example of a "ship interiors" game was Seed, a cartoony MMORPG on board a generation ship. The game play involved collaborating with other players to run the ship.

http://www.escapistmagazine.com/articles/view/video-games/is...

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