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Announcing Xamarin 3

blog.xamarin.com

101–107 of 107 posts

Re: Announcing Xamarin 3

#101
post #93

It's a real shame that Xamarin has a such a prohibitive pricing structure. My employer would love for me to use this on projects but they simply won't pay that much for a tool EACH YEAR. Considering Visual Studio, if you actually pay for it and don't go to an event and get a free copy, is a one time cost that a company can semi-easily justify (we've been on VS2010 for over 4 years now, with 5 developers, that's a maj…

You do own the software forever. It doesn't expire after a year; you just will no longer have access to new releases and support. It's their last FAQ item on the pricing page. It does seem a bit odd to hide that detail on the very bottom of the page. I have other development tools (JetBrains products) that having similar pricing models without signing up for a "subscription" and with a discount for renewing each year…

The JetBrains stuff is also cheaper. I'd love to buy Xamarin just to play around with. But $300 for a single platform, and I don't even get Visual Studio support with it? The idea of using C# for apps really appeals to me. But only because that means I could use Visual Studio and ReSharper.

To compare that with the JetBrains business model. I can get a personal license for IntelliJ IDEA for $200, and there's even a free open source version that does 95% of the things I want with no limits. Their other products also have fully unrestricted 30 day trial periods.

I guess Xamarin isn't targeting indie developers or hobbyists in that field. Which is OK. But it feels a little insulting to have an "indie" license which is so prohibitive and at the same time expensive.

Re: Announcing Xamarin 3

#102

I don't understand how come that Indie license does not include Visual Studio support? I think the biggest issue with Xamarin for me is this: http://i.imgur.com/wmdaLL7.png

I agree. Xamarin has a price difference between "Business" and "Enterprise" but really the 600 bucks for Visual Studio support is what differentiates between Enterprise vs everything else.

I wonder if Visual Studio starting to integrate Phone Gap tooling could eat away at part of Xamarin's value proposition.

Regardless what Xamarin does with pricing, their announcement today with the new native UI builder is huge, congrats to the team.

Re: Announcing Xamarin 3

#103

Earlier quoted context omitted.

Thanks Nat! That's awesome news. To what extend is XAML support in Xamarin.Forms? Can I use it to create multiplatform controls/views?

Yes, you can use XAML to create multiplatform controls/views with Xamarin.Forms. Xamarin.Forms supports all of XAML 2009 and uses the XAML syntax with its own namespace and types. So, no existing XAML designer will work with Xamarin.Forms. However, the names and properties should be familiar to any experienced XAML developer.

omg, something finally supports XAML 2009. =O

Re: Announcing Xamarin 3

#104

Now all they have to do is make it free. Seriously though, as a student I can't shell out $299 for a license and even at the $99/year student rate (with proof of relevant course work), I can't see myself paying $99/year to write/maintain apps I've built. Especially considering the $99/year Apple app store fee. Please, Xamarin, show us young C# devs some love! update: not really sure why the down votes. I'm big fan of…

[deleted]

Re: Announcing Xamarin 3

#106

Earlier quoted context omitted.

Thanks for the feedback; it's challenging to come up with the right model for evaluations, but we're taking this input seriously. We do offer extended trials (up to 90 days); you just have to email us.

Please kill the 64kb limit. You're just blocking little tutorials and samples, the starting point for most people. Please, please, please do not read this as "make it bigger".

[deleted]

Re: Announcing Xamarin 3

#107
I may be stupid, but I found Xamarin too bugged. And to use it well, i have to know C#, iOS and Android well. With Phonegap I need to know web dev well, phonegap, and much less of the underlying platform.
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