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App.js: Mobile webapps made easy

code.kik.com

21–30 of 39 posts

Re: App.js: Mobile webapps made easy

#22
I use http://ionicframework.com in this area because I like Angular and there are a lot of content on it all over the web.

Most of my friends use http://www.idangero.us/framework7/, which is also good and has many components. (Though I didn't really used it myself)

App.js doesn't look like it has enough components ATM.

Re: App.js: Mobile webapps made easy

#24
post #15

From some quick testing of the demo on iOS: If you pull a list down from the top or up from the bottom, the wrong thing scrolls. Not sure whether this is possible to work around. iOS 7-style back gesture does not work. In the input demo, pressing return on the Subject field submits the form. Demo bug? Occasional popping when switching screens. Nevertheless, seems pretty solid in general. I like it.

Scrolling is a big issue here. I haven't looked into the source carefully but I saw the same behavior of wrong thing getting scrolled. My experience tells me that it's because they use div's scroll or multiple iframes. HTML in mobile browser is terrible at handling multiple scroller because it doesn't know where people touch or intend to scroll. Only famo.us seems to fix this problem by re-writing the whole scrolling feature. However, they screwed it up on some other parts (lolz..) which we heard things might improve.

Re: App.js: Mobile webapps made easy

#25
post #13

Nice to see the effort for making mobile web apps more mainstream. There is also http://goratchet.com/components/

The interesting thing is, Apple originally intended that this should be the goto way to get user generated applications on the iPhone.

But then, the jailbreak scene came up and somehow Apple changed their stance by creating the app store and thus the possibility to control what kind of native applications will run on the devices.

Of course this way has the advantage of not needing a paid developer account or need to have the app approved by Apple but then again, such a webapp is harder to monetize if that's what you are after than to simply write a native app and sell it in the app store.

Re: App.js: Mobile webapps made easy

#26
post #9

I would be a bigger fan if there were some included phonegap utilities & tutorials. Famo.us is making the same mistake for some reason. Aggressively targeting mobile, with half of the toolchain missing to actually shipping mobile apps. Not that I can blame the OP, who is likely not a SF startup with millions in funding.

> Not that I can blame the OP, who is likely not a SF startup with millions in funding.

Funding: $27.50M

http://www.crunchbase.com/organization/kik-interactive

Re: App.js: Mobile webapps made easy

#27
My personal take is that you should always develop for the platform you are targeting.

It is not so much about weather the UI is drawn so that it looks native and it is not about performance (although important). It is more about what you can and cannot do natively. For example, in iOS/Mac certain things are not easy to do because the UI components that you are extending are not designed to work in they way you want them to work. This may look like a limitation but I see it as an enabler because it forces applications to have more or less the same behaviour. This is what makes AppKit/Cocoa etc. a better platform for development on iOS/Mac.

Re: App.js: Mobile webapps made easy

#29
The live demo doesn't work with a mouse on desktop Chrome on a Microsoft 8.1 Surface as it thinks it's a touch screen only. I'm experiencing more and more issues with this, one a large UK retailer's e-commerce web site hit this issue and the Ghost blogging platform.
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