3D for the real world
matterport.com
3D for the real world
1–10 of 18 posts
Re: 3D for the real world
#2Re: 3D for the real world
#3Re: 3D for the real world
#4If you purchase this, you have to pay (at least) $500 a year, for hosting, and $20 per scan, if you scan more than (say) 6 times in a month?
Re: 3D for the real world
#5Re: 3D for the real world
#6Re: 3D for the real world
#7I am a little taken aback by their pricing strategy, or maybe I'm misunderstanding it. If you purchase this, you have to pay (at least) $500 a year, for hosting, and $20 per scan, if you scan more than (say) 6 times in a month?
I highly doubt IKEA or any other furniture store is going to bring their camera out to me just so I can then digitally place a few sofas and I'm not going to pay $500 just to... what... save me a trip to the returns department? If I bought it what happens when I'm done decorating? Does my camera become a useless $500 paperweight?
It's cool that they allow you to have an OBJ (UV maps and textures too?) - I assume that doesn't include whatever proprietary meta-data gets attached to denote walls, floors, et al. If I could get the mesh with just the camera I would buy one of these in a heartbeat but otherwise I don't see this being used by any consumer apart from the absurdly obsessive renovator.
Re: 3D for the real world
#8I'm surprised there hasn't been more improvement in the scans - I would think given the restricted domain of interiors it'd be possible to straighten out edges and things.
Re: 3D for the real world
#9Re: 3D for the real world
#10Can anyone recommend some open source code to experiment with at home? Maybe fed by Google Tango or Microsoft Kinect?