I got a look at this during the "Secret Beta". All in all, cool idea with using the 3d matrix transform, felt very unfinished though. I also felt that the coding style was very verbose with plenty of needless inheritance tricks, etc. They have a huge physics library and a bunch of other stuff that is not necessary for 99% of apps. There was one demo for a basic app, and like 100 demos of various bouncing balls and sp…
As an employee I have mixed feelings here. For a long time (I've been with the company for 2 years), I was the main person at the company arguing for the basics necessary for all apps like you suggest we should have done. However, looking at this from the inside my view has changed to where the approach we're taking probably makes the most sense long term even though it may not be immediately obvious. First, the goal…
Famo.us open to everyone
61–70 of 144 posts
Re: Famo.us open to everyone
#62Earlier quoted context omitted.
I find myself agreeing with most of what you wrote, and yet, it doesn't matter. You keep sabotaging yourselves. Does no-one do QA? Do you not have a Steve Jobs-esque character who has taste and an eye for detail and who can look at this stuff the way your users will? Because such a person would've looked at this and Noped the fuck out of there, cancelled whatever PR you had planned, and put everyone around a table sa…
What's the lesser of two evils? 1) Launch an imperfect product that works well for some use cases; or 2) Perfect everything and be ridiculed as vaporware I wish we were Apple and had $159 billion in cash reserves. We're not though and have to operate within different constraints that don't afford us the same luxuries. You can't really compare Apples to Famo.uses
How can I trust your "Ready to start building a beautiful UI?", when the basic tenant of a UI in regards to a webpage is missing.
If you did this to any popular website it would be a mass exodus in no time flat.
Re: Famo.us open to everyone
#63Re: Famo.us open to everyone
#64Nothing seems to work right in touch IE11 on Windows 8.1, not even scrolling on the front page. Not a great showing for what's supposed to be a cross-platform mobile web framework.
FWIW, preserve-3D is not yet supported in IE11, even after the Windows 8.1 update. AFAIK there is no clear ETA on when preserve-3d support will land in Internet Explorer. My best guess would be in IE12. That being said, Famo.us currently works best on mobile devices, which nets you all of the iOS ecosystem and large portions of the Android ecosystem. Is it everyone? No. Is it a big market? Yes. Will it get bigger? Ye…
It sounds like you've convinced yourselves of lots of things that just aren't true.
Re: Famo.us open to everyone
#65I got a look at this during the "Secret Beta". All in all, cool idea with using the 3d matrix transform, felt very unfinished though. I also felt that the coding style was very verbose with plenty of needless inheritance tricks, etc. They have a huge physics library and a bunch of other stuff that is not necessary for 99% of apps. There was one demo for a basic app, and like 100 demos of various bouncing balls and sp…
As an employee I have mixed feelings here. For a long time (I've been with the company for 2 years), I was the main person at the company arguing for the basics necessary for all apps like you suggest we should have done. However, looking at this from the inside my view has changed to where the approach we're taking probably makes the most sense long term even though it may not be immediately obvious. First, the goal…
I think people are going to naturally be dismissive when there's such hype and buildup and then the results are in any way disappointing. It also didn't help that you had "Open Source JS Framework" on your AngelList profile and then everything was closed source. A lot of people felt that you guys just didn't understand what open source is. If you had released it early, like Meteor, I think the launch would have been a lot smoother.
Re: Famo.us open to everyone
#66Earlier quoted context omitted.
> No, we've got a ways to go. However for mobile devices, I would argue that Famo.us is definitely already there. Looking at it on Chrome in Galaxy Note 3 with KitKat, no, you aren't "already there". Scrolling is painfully erratic. And if you really want to be "mobile first", which makes sense, it would probably be a good idea to have content which (a) scaled to the width of the device, or (b) failing to scale to dev…
FWIW, KitKat isn't on the list of versions we support. We target Ice Cream Sandwich and above. Also, are you using the stock Android browser or did you install Chrome? The problem isn't with that device isn't Famo.us, and IIRC it's not the hardware either, it's the implementation of the APIs we rely on in the browser. Many people replace their mobile phones every 1-3 years. Now that smartphones are becoming feature p…
Ordinary websites that don't do anything fancy but just let the browser handle the scrolling work beautifully in all three browsers, with smooth, natural feeling scrolling and easing.
Hmm... Just tried it in Chrome in Windows. I can't scroll at all! Tried a bunch of things but nothing would scroll. Dragging the scroll bar just turns text blue. Cursor keys and PgUp/PgDn don't do anything.
I even tried the middle TrackPoint button figuring that would fool it, but no, they disabled that too.
Re: Famo.us open to everyone
#67Re: Famo.us open to everyone
#68Re: Famo.us open to everyone
#69Re: Famo.us open to everyone
#70Nope. I tried, but while there's obviously more stuff to read below the viewport, I can't get to it.
Oddly, this may increase the likelihood I will conclude I'm not missing anything.