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Famo.us open to everyone

famo.us

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Re: Famo.us open to everyone

#22
post #8

Scroll from the top to the bottom (or vice versa) really hard. Watch the "3d layout engine" flip out thoroughly (tested only on chrome stable on darwin)

Try grabbing the scroll bar with your mouse and pulling it down the page. Nope, apparently scrollbars aren't for that. This doesn't seem to be designed with regular desktop usage in mind.

I don't know why but it seems to be perfectly acceptable to break the scrollbar these days.

Re: Famo.us open to everyone

#25
I got a look at this during the "Secret Beta". All in all, cool idea with using the 3d matrix transform, felt very unfinished though. I also felt that the coding style was very verbose with plenty of needless inheritance tricks, etc.

They have a huge physics library and a bunch of other stuff that is not necessary for 99% of apps. There was one demo for a basic app, and like 100 demos of various bouncing balls and springs.

I think that if they had focused on a minimal implementation of the basics necessary for apps, like menu dragging and maybe some light transforms, and really polished that, it could have been an awesome tool. Some stuff was indeed very smooth on my ancient Android phone.

Too bad they disappeared down a huge rabbithole. The messianic proclamations from the CEO were pretty goofy too.

EDIT: In their defense, many (but not all!) of these demos are much better on a phone. Don't judge it based on the desktop experience.

Re: Famo.us open to everyone

#26

I found it interesting that most of the demos provided work very poorly for "desktop web". I think frameworks like this exist in a no-mans land - A modern web framework is great because it allows you to easily deploy one responsive app to a variety of devices/screen sizes/user inputs. This comes at the expense of performance compared to a native mobile app. So if you are building a web framework that is built entirel…

How are you sacrificing platform agnosticism by using a web framework?

Because using a web framework that only works on mobile is not truly platform agnostic. It may be platform agnostic in that it works on multiple different mobile platforms, but a mobile first web framework is not truly platform agnostic as it doesn't work for the desktop web.

Re: Famo.us open to everyone

#27
On the demos page [0]:

> The PHQ4 example shows off a great parallax effect.

This isn't a parallax effect - there is no illusion of depth.

Parallax is when "background images move by the camera slower than foreground images, creating an illusion of depth" [1]

[0] http://famo.us/demos [1] https://en.wikipedia.org/wiki/Parallax_scrolling

Re: Famo.us open to everyone

#28
Nothing seems to work right in touch IE11 on Windows 8.1, not even scrolling on the front page. Not a great showing for what's supposed to be a cross-platform mobile web framework.

Re: Famo.us open to everyone

#29
post #26

Earlier quoted context omitted.

How are you sacrificing platform agnosticism by using a web framework?

Because using a web framework that only works on mobile is not truly platform agnostic. It may be platform agnostic in that it works on multiple different mobile platforms, but a mobile first web framework is not truly platform agnostic as it doesn't work for the desktop web.

So it's more agnostic for mobile development than the native mobile development you're clamoring for?

Also it's really not a big step for them to polish the desktop experience. They just released 0.2.0, give it time and I really do think that it's going to be a great platform for both mobile and desktop.

Re: Famo.us open to everyone

#30
I'm always disappointed with Famo.us's updates - so much hype, so much opportunity, always feels wasted. Building out a developer network is hard, and they were so good at getting buzz/interest- would love to see them translate it to something meaningful in a timely manner (like apps actually using and succeeding with the fwk), vs. sending more and more marketing updates.
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