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YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?

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Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?

#155

Earlier quoted context omitted.

Presently, yes. However, it does not have the same long-term potential as Twitch. Snapchat is ephemeral, a trend.

I think Snapchat might have more staying power than you're giving credit for. Here's the value of Snapchat: Social interaction without the paper trail. For years people have been talking about the experience of today's youth who will, by the time they are 20, have thousands of old posts and tweets and blogs and instagrams. How many people have lamented the way these might come back to haunt you 10, 15 years later? It…

The only issue is that I can't see how "no paper trail" allows for the current routes of monetisation to work... that said, if they can come up with something different then they've got something very exciting on their hands.

Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?

#156

Why on Earth would Twitch let themselves be bought by a company that was in the news just a few months ago for systematically destroying the Let's Play community?

For reference: http://en.wikipedia.org/w/index.php?title=Let%27s_Play_%28vi...

I would argue that if twitch got big enough, they would have to deal with the same issues YouTube does today.

Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?

#157

Earlier quoted context omitted.

IF this is true, I would think a lot of due diligence and legal counsel was discussed before moving forward. Especially with a deal this size. And if that's the case, perhaps YouTube would be adopting Twitch's less restrictive copyright policies. Because otherwise, what else would YouTube get out of Twitch?

Ha. Your naiveté is cute. This deal is all about buying out the competition. It's not about streaming. Youtube could have streaming if they wanted to, without the 1B.

Youtube actually already has streaming, to further prove your point.

Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?

#158
post #71
post #14

My son watches a lot of Starcraft tournaments on Twitch and his immediate response was that YouTube might actually improve the infrastructure so that they could handle streaming to everyone who wants to watch.

Maybe it's just me, but I associate YouTube video with buffering, overcompression, and popups.

You can disable annotations (popups) on your Account Playback settings page[1]. Typically I have little problem with buffering or low quality unless I'm sharing the connection, but you can adjust the default quality settings on that page too.

[1]: https://www.youtube.com/account_playback

Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?

#159
post #88

Earlier quoted context omitted.

On a back of the napkin calculation, how much outgoing throughput would one need to be able to stream to ten clients directly on say 720p (~30 frames per second)? I was wondering if it would be possible to create a set up where people can stream from home without any third party in between. Is that even possible for larger audiences?

Twitch currently accounts for ~1.5% of all U.S. bandwidth.

I find that incredibly unlikely. Do you have a source?

Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?

#160

Compared to recent other aquisitions, 1 billion somehow seems like a bargain. Twitch has clear potential to play an important role in the future in TV and entertainment. Compare that to i.e. Snapchat...

I agree actually. I hate it when people compare things to Snapchat like Snapchat is silly (it's not) but Twitch could be HUGE. Like huge huge huge.
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