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Dringend – iOS and Mac development on your iPad

dringend.cc

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Re: Dringend – iOS and Mac development on your iPad

#2
Where has this been all these years? No idea if this project works (depends on a local Mac so that ruins it for me), but it kills me that we can AirPlay to TV's and run high resolution with bluetooth keyboard/mouse hookup and still we can't develop on our iPhone/iPad?

Re: Dringend – iOS and Mac development on your iPad

#5
I wonder if they'll have the Clang static analyzer running in the iPad or they'll parse the syntax through a server. In the former case would be really awesome, and possibly doable given the static analyzer is open source. Wonder how much work is required to parse XIB and storyboards... I'd love to use this on an airplane.

Re: Dringend – iOS and Mac development on your iPad

#6

Where has this been all these years? No idea if this project works (depends on a local Mac so that ruins it for me), but it kills me that we can AirPlay to TV's and run high resolution with bluetooth keyboard/mouse hookup and still we can't develop on our iPhone/iPad?

That's what you get when using a platform that's not developer, but app store customer friendly. Without breaking into your own device you can't do much with it, so it's hardly a surprise.

Re: Dringend – iOS and Mac development on your iPad

#8
I've never been interested in Apple stuff, but if you already have a keyboard, why not go keyboard-only, in a way similar to Vim. That should certainly be way more efficient.

And thinking about it, do people realize how much effort is being replicated with these "app stores". There are already plenty of free(as in freedom) editors and IDE's out there, that would need no adaptations(in the case of Vim) whatsoever to run on mobile devices, if only the devices themselves were just a little bit more free.

Re: Dringend – iOS and Mac development on your iPad

#10

Where has this been all these years? No idea if this project works (depends on a local Mac so that ruins it for me), but it kills me that we can AirPlay to TV's and run high resolution with bluetooth keyboard/mouse hookup and still we can't develop on our iPhone/iPad?

Blame Apple. It's their App Store restrictions that prevent it from happening - Android tablets can do a lot more.
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