When I saw the title I thought for sure this was going to be flappy bird for the Rift.
Birdly – An attempt to fly with Oculus Rift [video]
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Re: Birdly – An attempt to fly with Oculus Rift [video]
#22When I saw the title I thought for sure this was going to be flappy bird for the Rift.
That actually sounds like a great idea.
Re: Birdly – An attempt to fly with Oculus Rift [video]
#23>The whole scenery is perceived in the first person perspective of a bird. Except that birds eyes are on the side of their head, so what they see is not much like this.
Re: Birdly – An attempt to fly with Oculus Rift [video]
#24Re: Birdly – An attempt to fly with Oculus Rift [video]
#25I love the fan at the front. What a great touch. I wonder though if this can be done without hydraulics and based purely on a balanced board. So to dive you'd shift forward, the board will tilt and you'll get a sensation of diving. Or will this be too counter-intuitive to control?
And how would you pull out of a sharp dive? I'm just imagining someone strapped into this thing face down and tilted way forward, and being kinda stuck there.
Re: Birdly – An attempt to fly with Oculus Rift [video]
#26I love the fan at the front. What a great touch. I wonder though if this can be done without hydraulics and based purely on a balanced board. So to dive you'd shift forward, the board will tilt and you'll get a sensation of diving. Or will this be too counter-intuitive to control?
Re: Birdly – An attempt to fly with Oculus Rift [video]
#27Re: Birdly – An attempt to fly with Oculus Rift [video]
#28Re: Birdly – An attempt to fly with Oculus Rift [video]
#29Re: Birdly – An attempt to fly with Oculus Rift [video]
#30This needs to be coupled with the project where you control a quadcopter with a camera attached to it. https://github.com/Matsemann/oculus-fpv