I would prefer to pay for Twitter
justindunham.net
I would prefer to pay for Twitter
1–10 of 43 posts
Re: I would prefer to pay for Twitter
#2Wasn't that app.net?
Re: I would prefer to pay for Twitter
#3Wasn't that app.net?
Pretty much. Then the failure to solve the chicken-and-egg problem hit hard.
Re: I would prefer to pay for Twitter
#4As already stated this was tried with app.net. A spectacular failure of marketing aside, no one sprung for it.
This is also partially why ala carte tv programming and iTunes tv is so expensive: People are not willing to pay anywhere close to how much advertisers/marketing/PR firms are.
Re: I would prefer to pay for Twitter
#5You don't need to pay to ensure the existence of a microblogging system. pump.io or GNU Social will continue to be around whether or not anyone pays for them.
Re: I would prefer to pay for Twitter
#6I would pay for Twitter as well. Though it would be a huge backlash, I think it would clean things up quite a bit.
I was one of the people who sprung for app.net. It was a crazy idea, and it's unfortunate it didn't take off. In the time App.net was buzzing with activity I did notice a significant lack of spam and fake profiles. It was nice, but it seems now most have abandoned it.
Re: I would prefer to pay for Twitter
#7I would pay for twitter for a subscription if they let developers sell as many twitter clients to subscribers because twitter's clients are not very good.
Re: I would prefer to pay for Twitter
#8Then they would lose the majority of users. Its a lot harder to increase your price from $0.00 to $0.01 than increasing your price from $0.01 to $1.00.
Re: I would prefer to pay for Twitter
#9You don't need to pay to ensure the existence of a microblogging system. pump.io or GNU Social will continue to be around whether or not anyone pays for them.
the problem with social networks isn't so much the quality or usability of the platform, but whether or not relevant people use them.
Re: I would prefer to pay for Twitter
#10>(By the way, if significant portions of your userbase are capable of becoming addicted to your product, consider that it may not be fully ethical to produce it.)
Well, there goes the gaming industry.