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Show HN: My first Ludum Dare entry, online multiplayer game Hide-n-Stab

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Re: Show HN: My first Ludum Dare entry, online multiplayer game Hide-n-Stab

#11
post #10
post #4

It sounds fun, but I'm afraid it's not working for me on Chrome 34 on OSX. Just shows the tiles and Score: 0 in the top left.

Chrome 34.0.1847.131 m - does not work. Fix it soon as this looks like an amazing idea!

I'm moving everything to a more robust EC2 instance, so please bear with me.

Re: Show HN: My first Ludum Dare entry, online multiplayer game Hide-n-Stab

#15

Just completed a server upgrade and migration. Sorry for the delay - should've seen that coming. Hopefully there will be no more problems.

Still some intermittent problems - I'm going to be constantly monitoring things, but if your game freezes or glitches, just try refreshing.

Re: Show HN: My first Ludum Dare entry, online multiplayer game Hide-n-Stab

#17
It's a fun and interesting idea, but it's loading about one time in three for me. When it does, it frequently crashes, resets, or simply won't let me move. The rest of the time it's various asset loading errors and other problems. I know the HN hug of death is hard to avoid, but there are a lot of other bugs going here also.

Re: Show HN: My first Ludum Dare entry, online multiplayer game Hide-n-Stab

#18
post #3

Earlier quoted context omitted.

Is the source code available anywhere? What did you use for the server?

Source is available here: https://github.com/bendmorris/hide-n-stab Both the client and server are written in Haxe, which is compiled to Flash (for the client) and Neko VM bytecode (for the server).

I like the game its ideas but why are you still actively developing and encouraging others to develop in Flash? I don't want to come over as offensive, but it is a dead platform. Uncertain what the LD-jury judges on, but they should incorporate technology stack in the final results. In your case, you would get a few points off for using Flash.

Re: Show HN: My first Ludum Dare entry, online multiplayer game Hide-n-Stab

#19

Just completed a server upgrade and migration. Sorry for the delay - should've seen that coming. Hopefully there will be no more problems.

Still some intermittent problems - I'm going to be constantly monitoring things, but if your game freezes or glitches, just try refreshing.

Seems this new server's getting crushed... but the times it's worked, it was a lot of fun!
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