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Show HN: My first Ludum Dare entry, online multiplayer game Hide-n-Stab

54.244.244.60

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Re: Show HN: My first Ludum Dare entry, online multiplayer game Hide-n-Stab

#2
Last weekend for the Ludum Dare 48 hour game competition "Beneath the Surface," I created an online stealth game. Building even a simple multiplayer game in 48 hours was a very ambitious goal but I'm very pleased that I was able to pull it off.

In Hide-n-Stab, everyone looks alike, but some characters are harmless NPCs while others are fellow players like yourself. Your goal is to find other players and kill them by stabbing them in the back, but whenever you attack, you'll be revealed as a player for a short time.

You can play in your browser, and I'd love to hear your feedback: http://54.244.244.60

The game was created with Haxe, using the HaxePunk game engine, which I'm a contributor to.

Re: Show HN: My first Ludum Dare entry, online multiplayer game Hide-n-Stab

#3

Last weekend for the Ludum Dare 48 hour game competition "Beneath the Surface," I created an online stealth game. Building even a simple multiplayer game in 48 hours was a very ambitious goal but I'm very pleased that I was able to pull it off. In Hide-n-Stab, everyone looks alike, but some characters are harmless NPCs while others are fellow players like yourself. Your goal is to find other players and kill them by…

Is the source code available anywhere? What did you use for the server?

Re: Show HN: My first Ludum Dare entry, online multiplayer game Hide-n-Stab

#5
post #3

Last weekend for the Ludum Dare 48 hour game competition "Beneath the Surface," I created an online stealth game. Building even a simple multiplayer game in 48 hours was a very ambitious goal but I'm very pleased that I was able to pull it off. In Hide-n-Stab, everyone looks alike, but some characters are harmless NPCs while others are fellow players like yourself. Your goal is to find other players and kill them by…

Is the source code available anywhere? What did you use for the server?

Source is available here: https://github.com/bendmorris/hide-n-stab

Both the client and server are written in Haxe, which is compiled to Flash (for the client) and Neko VM bytecode (for the server).

Re: Show HN: My first Ludum Dare entry, online multiplayer game Hide-n-Stab

#8
post #4

It sounds fun, but I'm afraid it's not working for me on Chrome 34 on OSX. Just shows the tiles and Score: 0 in the top left.

I think the server is having trouble handling the load, unfortunately :( I'm going to have to troubleshoot and possibly restart.
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