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A Motion-Sensing Keyboard

research.microsoft.com

21–30 of 140 posts

Re: A Motion-Sensing Keyboard

#21
post #17

It's definitely cool, but I can't yet think of a single user interaction where it would be faster than just using shortcuts.

I could think of a few scenarios where I wouldn't prefer using the keyboard/mouse:

* Controlling 3D models.

* When doing presentations.

* When watching a movie/video on fullscreen.

* Cooking by following a recipe on the computer and not having clean hands.

Re: A Motion-Sensing Keyboard

#23
post #10

Strange that the "swiping & pinch to zoom" gestures (starting at 41) are exactly opposite of how they work in an iPad. I can understand swiping being backward - people can disagree about "move the camera" vs. "move the paper" - but pinch-to-zoom-in is wrong in all contexts. ah, microsoft. you've got this cool research, but somehow you manage to make the usability all wrong. how did these people not notice that they i…

I'm sure they noticed, and totally didn't care. At this level of research/prototyping, it would be like worrying that your prototype electric car with 50% more range has the steering wheel on the wrong side.

Re: A Motion-Sensing Keyboard

#24

I've been messing around with a Leap Motion device lately, and while I was initially skeptical, there are some actions which are genuinely more pleasant than using a keyboard alone. Sure, it may not be ideal for everyday computing, but it can be great for specific scenarios. Think a presentation, or something that has less frequent interactions than surfing the web.

The enthusiasm for Leap Motion seems to have faded. The company had layoffs recently. Are they still actively improving the software?

Re: A Motion-Sensing Keyboard

#26
The idea of turning the surface of the keyboard into a trackpad is very cool, you could almost get rid of the mouse. Except for, how do you click the mouse pointer? Accidental clicks of keyboard keys is probably what makes it impractical.

Re: A Motion-Sensing Keyboard

#27
post #10

Strange that the "swiping & pinch to zoom" gestures (starting at 41) are exactly opposite of how they work in an iPad. I can understand swiping being backward - people can disagree about "move the camera" vs. "move the paper" - but pinch-to-zoom-in is wrong in all contexts. ah, microsoft. you've got this cool research, but somehow you manage to make the usability all wrong. how did these people not notice that they i…

> people can disagree about "move the camera" vs. "move the paper" - but pinch-to-zoom-in is wrong in all contexts.

It's not wrong, it's just another manner of perspective: "shrink the aperture" vs. "shrink the paper".

> how did these people not notice that they implemented pinch-to-zoom backward from how it works on their phones?

On a touchscreen, it feels like you're actually working with the content directly, but when it's a keyboard, touchpad, or scrollwheel on a mouse, you're really working with the "camera".

Re: A Motion-Sensing Keyboard

#28
post #10

Strange that the "swiping & pinch to zoom" gestures (starting at 41) are exactly opposite of how they work in an iPad. I can understand swiping being backward - people can disagree about "move the camera" vs. "move the paper" - but pinch-to-zoom-in is wrong in all contexts. ah, microsoft. you've got this cool research, but somehow you manage to make the usability all wrong. how did these people not notice that they i…

but pinch-to-zoom-in is wrong in all contexts.

Smaller distance between finger tips == smaller abstract distance from what's show on the screen. To "move farther away" you move your fingers farther apart.

It doesn't seem all that odd. Just requires shifting the mental model (as with swiping).

Meanwhile, later in the same video (3:21), they show the same gesture following the more common behavior (widening fingertip distance zoom into a document).

Seems like something that should be configurable per program (though I think cross-app consistency would make things easier for me).

Re: A Motion-Sensing Keyboard

#29
post #2

I find it amusing that they used an Apple keyboard... Then again the chiclet style keys seem to be a big factor in the build.

... umm.. because its white? and every thats white is Apple?

If you actually look at it you'll see its a not printed anything like an Apple keyboard, the letters are offset for one, they are centered on Apple keyboards, and has Windows keys.

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