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Ask HN: Do you have a side project you want to sell?

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321–330 of 520 posts

Re: Ask HN: Do you have a side project you want to sell?

#321
Gingerly (http://www.ginger.ly) is a Location-based Expense Tracking Android app that we've built on the side: think Mint meets Foursquare.

USP is our ambient sensing platform which shows you how much you've spent at a business, and your receipts for that place the moment you arrive there.

16K+ downloads and makes us about $50-100 per month (varies based on the month). Free app but Monetization is via in-app purchases (unlimited expense reports) and ads.

Expenses: $5 per month with a Digital Ocean droplet that hosts the website. Haven't had any maintenance issues and the app has been on auto-pilot mode for last 1 year.

With some repolish of the UI, this app has tremendous potential. A competing app with half the features but prettier UI ramped up to half-million downloads in 6 months.

If someone offers the right price, willing to sell it. Alternatively, also interested if someone wants to work with us on an iPhone app on an equity or rev-share basis.

Re: Ask HN: Do you have a side project you want to sell?

#322
post #39

Earlier quoted context omitted.

I'm going to assume that it saves a record of your friendships when you first login. Then every time you come back to the site it looks at your current friend list and tells you the names of the people that dropped off.

If it does work this way, this is a breach of the Facebook developer terms of service. Data may be cached for specific amounts of time, but long term storage is not allowed. When this app gets big enough to notice, Facebook will shut it down

This is not true: https://developers.facebook.com/policy/#data

> You may cache data you receive through use of the Facebook API in order to improve your application’s user experience, but you should try to keep the data up to date. This permission does not give you any rights to such data.

Re: Ask HN: Do you have a side project you want to sell?

#324
post #39

Earlier quoted context omitted.

How does this work? I just tried clicking through and it returned a list of friends who added me. If there was no list of people who deleted me, does that mean it hasn't happened? Was it working properly?

I'm going to assume that it saves a record of your friendships when you first login. Then every time you come back to the site it looks at your current friend list and tells you the names of the people that dropped off.

Correct. It's a very simple idea.

Re: Ask HN: Do you have a side project you want to sell?

#327

Earlier quoted context omitted.

If it does work this way, this is a breach of the Facebook developer terms of service. Data may be cached for specific amounts of time, but long term storage is not allowed. When this app gets big enough to notice, Facebook will shut it down

This is not true: https://developers.facebook.com/policy/#data > You may cache data you receive through use of the Facebook API in order to improve your application’s user experience, but you should try to keep the data up to date. This permission does not give you any rights to such data.

Although it's not specifically in their terms, FB has a history[1] of trying to prevent unfriending apps (it's a cat and mouse game).

[1] http://socialfixer.com/blog/2013/10/27/facebook-doesnt-want-...

Re: Ask HN: Do you have a side project you want to sell?

#329
post #69

Chain Reaction iOS/Android game: https://itunes.apple.com/us/app/chain-reaction-connect-dots/... Makes ~$1500+ in revenue on a monthly basis. Pretty low maintenance, just add levels every other week to keep engagement (~2 hours a month of work). 2600+ reviews, average 4.5 stars. Box It: https://itunes.apple.com/us/app/box-it!-dodge-the-dots-free/... Another game, jezzball clone. 200+ 4.5 stars. ~$300 per month revenu…

Can you give me some kind of numbers on how much you would be willing to sell this game for? Besides Obj C, is there anything else one needs to know to manage the game?

Re: Ask HN: Do you have a side project you want to sell?

#330

Gingerly ( http://www.ginger.ly ) is a Location-based Expense Tracking Android app that we've built on the side: think Mint meets Foursquare. USP is our ambient sensing platform which shows you how much you've spent at a business, and your receipts for that place the moment you arrive there. 16K+ downloads and makes us about $50-100 per month (varies based on the month). Free app but Monetization is via in-app purcha…

Really interesting idea. I had a similar idea for a financial management app, but the use of location is really clever! Hit me up if you are serious about doing an iOS version. I would be interested in contributing.
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