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Will you drown?

game.notch.net

71–80 of 145 posts

Re: Will you drown?

#71
This is great... I love the way it lays out popular ways of narrativizing our lives and making sense of what we need to be content. This game captures a popular narrative and popular needs, but it's also a great starting point for ruminating on how we differ from each other. For example, some of us may have little ambition or no pressing need to create and yet may be perfectly content. We should recognize our own needs as important to us while also viewing them as deeply personal and not necessarily universal.

This isn't a knock on the game in any way. I love how it cleverly expresses one man's view on what matters in his life.

Re: Will you drown?

#72
post #63

Boiling every experience in life to make it nearly meaningless and lack any glimpse of context will eventually become depressing and appear highly relatable to others. Someone get this man some help.

To me it seemed like this game actually gives a very accurate perspective of context. It reminds me a lot of [if the moon were only 1 pixel](http://joshworth.com/dev/pixelspace/pixelspace_solarsystem.h...). Most of space is just pure nothingness. The fact that there is life at all is a miracle.

Re: Will you drown?

#73
I got to "You are dead. (Solve: -Body)" and was slightly cheered up by the fact that I would still have Hope left. Then it says "You are forgotten. (Solve: -Hope)". Great. Just great. Very realistic for such a simple game.

Re: Will you drown?

#75

Earlier quoted context omitted.

Quick to call someone stupid, aren't we? Did you even try his code? Go try it. Just because a site doesn't have jQuery, doesn't mean $ isn't assigned to anything.

Pretty sure cturhan did try jffry's code and that's why he wrote this code. The $ var on the page only returns the first instance that it matches so his code doesn't work. A less efficient but shorter way is: var interval = setInterval(function(){ var links = document.querySelectorAll('#problems a'); for(var z =0; z Also he never called him stupid he simply informed him that it didn't work.

You're right, sorry - it was the supercilious tone I objected to. In fact $() returns the first element and clicks it. Because it's in a setInterval, it continues to click the first it finds every 100ms. Did you try it?

Re: Will you drown?

#76
post #13
post #4

Play automatically: setInterval(function(){ $("a").click() }, 100) (Edit: Yes, this leads you through a very fast, very bad life. Play manually and have a better life.)

Hilariously, this gets stuck buying "Stuff" over and over and doesn't seem to ever complete the game

I interpret that as Stuff gets in the way of life. Interesting, i wounder if he designed it that way or it just kind of happened.

Re: Will you drown?

#78
post #42

You just keep clicking on whatever links show up? I'm not catching the spark. But it reminds me of A Dark Room, which was excellent. http://adarkroom.doublespeakgames.com/

It has potential, but I had a hard time relating to my character. I need a lover as a teenager? And 2 broken hearts to stop being a teenager? And the only way to get experience is by losing friends.

ages may differ but our stories are all so similar maybe the age isn't what matters.

"And 2 broken hearts to stop being a teenager? And the only way to get experience is by losing friends."

i'm not sure i directly relate to this either, but it really doesn't sound too crazy or unfamiliar.

Re: Will you drown?

#79
post #62

I don't get it. The outcome doesn't seem to change, even if options are selected in a different order.

Kind of the point, no? The outcome doesn't change in real life either, no matter how important it seems at the time what options you pick and in what order.

Re: Will you drown?

#80
post #32

Earlier quoted context omitted.

I was going for quick and dirty. $(foo).click() was available so why not use it?

It was a joke...

Kinda. I use jQuery when it makes sense, and when I'm working on someone else's dime and time. Use vanilla JS for stuff like this, because why lose an opportunity to learn?
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