HabitRpg: A habit building app that treats your life like a game
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Re: HabitRpg: A habit building app that treats your life like a game
#2Re: HabitRpg: A habit building app that treats your life like a game
#3For example, it doesn't let me stay logged in (no remember me). So, every time I want to check off something I have to bring up the login modal and login (which for some reason doesn't always work with lastpass). Why not include a remember me?
Also, there is no way (I know of) to go back in time and check a box. I just started using it, and I forget at night to check that I did get my coding done. There's no way to go back to yesterday's date and check it. So, I keep missing points.
Re: HabitRpg: A habit building app that treats your life like a game
#4Re: HabitRpg: A habit building app that treats your life like a game
#5Looks interesting. I accidentally closed the tutorial. Is there any way to start it again?
Re: HabitRpg: A habit building app that treats your life like a game
#6The girlfriend and I have been trying it out the last week or so, it's a pretty good way to keep the flat tidy it seems.
Re: HabitRpg: A habit building app that treats your life like a game
#7I find the UX not quite there. For example, it doesn't let me stay logged in (no remember me). So, every time I want to check off something I have to bring up the login modal and login (which for some reason doesn't always work with lastpass). Why not include a remember me? Also, there is no way (I know of) to go back in time and check a box. I just started using it, and I forget at night to check that I did get my c…
Time travel is a tricky issue, because if you're in a party and taking part in a quest, your missed dailies hurt your party members. So if you go back and say "actually I did that thing", ideally it needs to restore health to them, after some of them might have died, etc.
Re: HabitRpg: A habit building app that treats your life like a game
#8Re: HabitRpg: A habit building app that treats your life like a game
#9I'm not really sure how this game works. What prevents players from cheating by lying about their real-world activities to prevent loss of game progress?