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Show HN: Tic-tac-toe, with a multiplayer twist

tic-tac-tic-tac-toe.firebaseapp.com

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Re: Show HN: Tic-tac-toe, with a multiplayer twist

#3
The 9 game grid makes for an interesting game with two people, but the crowd tends to rush for the wrong move. I wish there was a way to explain that you don't need to dive on a move to block the other team as long as you don't let them play in that sector. Unfortunately cooler heads are usually outnumbered.

Re: Show HN: Tic-tac-toe, with a multiplayer twist

#5
post #3

The 9 game grid makes for an interesting game with two people, but the crowd tends to rush for the wrong move. I wish there was a way to explain that you don't need to dive on a move to block the other team as long as you don't let them play in that sector. Unfortunately cooler heads are usually outnumbered.

This and Twitch Plays Pokemon have taught me a lot more about group efficiency than The Mythical Man Month

Re: Show HN: Tic-tac-toe, with a multiplayer twist

#6
Very interesting. I half to imagine most of the crowd doesn't understand the rules, or is intentionally trying to throw the game. Many of the moves that I saw happening were exactly the wrong move to make.

Here are rules and strategy as discussed here prior: https://news.ycombinator.com/item?id=5898506

Re: Show HN: Tic-tac-toe, with a multiplayer twist

#7
post #4

Team Github seems to be the far more popular choice. Though strangely, it seems like the smaller team Twitter does better. Maybe crowds aren't as smart in this case?

Team Twitter was going really well around the 8 person mark vs the 20 or so on GitHub.

This was a blast. Great presentation. Who had the idea to pit GitHub vs Twitter?

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